Package de.christopherstock.shooter.g3d.mesh

Examples of de.christopherstock.shooter.g3d.mesh.BotMeshes


                    break;
                }
            }

            //init mesh-collection
            iBotMeshes      = new BotMeshes( iTemplate, iStartPosition, this, leftItem, rightItem );

            //set next eye blink
            iEyesOpen       = true;
            setNextEyeChange();
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Related Classes of de.christopherstock.shooter.g3d.mesh.BotMeshes

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