g2d.drawImage(mapImageStatic,0,0,null);
g2d.setStroke(new BasicStroke(3f));
Game game = Manager.getGame();
Fugitive fugitive = game.getBoard().getMrX();
// // if(fugitive!=null && showMrX) {
if(fugitive!=null && ( Manager.getOptions().isCheat() || game.isCheckPoint() ) && game.getState() != Game.NO_GAME) {
if(fugitive.getPrevPos().length>game.getCurrentMove()) {
int pp = fugitive.getPosition().getPosition();
g2d.setColor(new Color(255,255,255));
g2d.fillRect(pos[pp].x, pos[pp].y-12, 30, 13);
g2d.setColor(Color.BLACK);
g2d.drawOval(pos[pp].x, pos[pp].y, 30, 30);
g2d.drawString("X-"+pp, pos[pp].x, pos[pp].y);