+ ", numFailedVertices=" + job.numFailedVertices
+ ", numKilledVertices=" + job.numKilledVertices
+ ", numVertices=" + job.numVertices);
// if the job has not finished but a failure/kill occurred, then force the transition to KILL_WAIT.
DAGState state = checkDAGForCompletion(job);
if(state == DAGState.RUNNING && forceTransitionToKillWait){
return DAGState.TERMINATING;
}
else {
return state;