public void doPointBlockerToAttacker(Communication c)
{
int debugLevel = 3;
E.D.addLog("EAI: Enter point blocker to attacker",debugLevel);
AIPlayer aiPlayer = E.player.getAIPlayer();
int round = E.match.getRound();
Card blocker = c.E.mInitiatorCard;
String blockerKey="TMP_KEY_"+round+"_attacker_blocker"+blocker.getUniqueID();
Card attacker = (Card) aiPlayer.getObjectData(blockerKey);
// cleanup
aiPlayer.removeObjectData(blockerKey);
String attackerKey="TMP_KEY_"+round+"attacker"+attacker.getUniqueID();
aiPlayer.setBoolData(attackerKey+"blocked", true);
E.D.addLog("EAI: setting attacker as blocked, key: \""+attackerKey+"blocked"+"\": "+ aiPlayer.getBoolData(attackerKey+"blocked"),debugLevel);
c.E.mTargetCardTo = attacker;
c.setCardResult(attacker);
c.setSuccessfull(true);
}