protected boolean tillBlock(TileFarmStation farm, BlockCoord plantingLocation) {
World worldObj = farm.getWorldObj();
BlockCoord dirtLoc = plantingLocation.getLocation(ForgeDirection.DOWN);
Block dirtBlock = farm.getBlock(dirtLoc);
if((dirtBlock == Blocks.dirt || dirtBlock == Blocks.grass) && farm.hasHoe()) {
farm.damageHoe(1, dirtLoc);
worldObj.setBlock(dirtLoc.x, dirtLoc.y, dirtLoc.z, Blocks.farmland);
worldObj.playSoundEffect(dirtLoc.x + 0.5F, dirtLoc.y + 0.5F, dirtLoc.z + 0.5F, Blocks.farmland.stepSound.getStepResourcePath(),