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xr = 3; yr = 2; } public boolean use(Player player, int attackDir) { player.game.setMenu(new CraftingMenu(Crafting.anvilRecipes, player)); return true; }
xr = 3; yr = 2; } public boolean use(Player player, int attackDir) { player.game.setMenu(new CraftingMenu(Crafting.workbenchRecipes, player)); return true; }
xr = 3; yr = 2; } public boolean use(Player player, int attackDir) { player.game.setMenu(new CraftingMenu(Crafting.ovenRecipes, player)); return true; }
xr = 3; yr = 2; } public boolean use(Player player, int attackDir) { player.game.setMenu(new CraftingMenu(Crafting.furnaceRecipes, player)); return true; }