Package com.sun.java.swing.plaf.gtk.GTKConstants

Examples of com.sun.java.swing.plaf.gtk.GTKConstants.ArrowType


            shadowType = ShadowType.ETCHED_OUT;
        } else if ("none".equals(shadow)) {
            shadowType = ShadowType.NONE;
        }

        ArrowType direction = null;
        if ("up".equals(arrow)) {
            direction = ArrowType.UP;
        } else if ("down".equals(arrow)) {
            direction = ArrowType.DOWN;
        } else if ("left".equals(arrow)) {
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                                           int direction) {
        Region id = context.getRegion();
        Component c = context.getComponent();
        String name = c.getName();

        ArrowType arrowType = null;
        switch (direction) {
            case SwingConstants.NORTH:
                arrowType = ArrowType.UP; break;
            case SwingConstants.SOUTH:
                arrowType = ArrowType.DOWN; break;
View Full Code Here

        }

        public void paintIcon(SynthContext context, Graphics g, int x, int y,
                              int w, int h) {
            if (context != null) {
                ArrowType arrowDir = ArrowType.RIGHT;
                if (!context.getComponent().getComponentOrientation().isLeftToRight()) {
                    arrowDir = ArrowType.LEFT;
                }
                GTKPainter.INSTANCE.paintIcon(context, g,
                        getMethod(), x, y, w, h, arrowDir);
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      shadowType = ShadowType.ETCHED_OUT;
  } else if ("none".equals(shadow)) {
      shadowType = ShadowType.NONE;
  }

  ArrowType direction = null;
  if ("up".equals(arrow)) {
      direction = ArrowType.UP;
  } else if ("down".equals(arrow)) {
      direction = ArrowType.DOWN;
  } else if ("left".equals(arrow)) {
View Full Code Here

            return PARAM_TYPES;
        }
       
        public void paintIcon(SynthContext context, Graphics g, int x, int y,
                              int w, int h) {
            ArrowType arrowDir = ArrowType.RIGHT;
            if (!context.getComponent().getComponentOrientation().isLeftToRight()) {
                arrowDir = ArrowType.LEFT;
            }
            GTKPainter.INSTANCE.paintIcon(context, g,
                    getMethod(), x, y, w, h, arrowDir);
View Full Code Here

                                           int direction) {
        Region id = context.getRegion();
        Component c = context.getComponent();
        String name = c.getName();

        ArrowType arrowType = null;
        switch (direction) {
            case SwingConstants.NORTH:
                arrowType = ArrowType.UP; break;
            case SwingConstants.SOUTH:
                arrowType = ArrowType.DOWN; break;
View Full Code Here

            shadowType = ShadowType.ETCHED_OUT;
        } else if ("none".equals(shadow)) {
            shadowType = ShadowType.NONE;
        }

        ArrowType direction = null;
        if ("up".equals(arrow)) {
            direction = ArrowType.UP;
        } else if ("down".equals(arrow)) {
            direction = ArrowType.DOWN;
        } else if ("left".equals(arrow)) {
View Full Code Here

        }

        public void paintIcon(SynthContext context, Graphics g, int x, int y,
                              int w, int h) {
            if (context != null) {
                ArrowType arrowDir = ArrowType.RIGHT;
                if (!context.getComponent().getComponentOrientation().isLeftToRight()) {
                    arrowDir = ArrowType.LEFT;
                }
                GTKPainter.INSTANCE.paintIcon(context, g,
                        getMethod(), x, y, w, h, arrowDir);
View Full Code Here

                                           int direction) {
        Region id = context.getRegion();
        Component c = context.getComponent();
        String name = c.getName();

        ArrowType arrowType = null;
        switch (direction) {
            case SwingConstants.NORTH:
                arrowType = ArrowType.UP; break;
            case SwingConstants.SOUTH:
                arrowType = ArrowType.DOWN; break;
View Full Code Here

            shadowType = ShadowType.ETCHED_OUT;
        } else if ("none".equals(shadow)) {
            shadowType = ShadowType.NONE;
        }

        ArrowType direction = null;
        if ("up".equals(arrow)) {
            direction = ArrowType.UP;
        } else if ("down".equals(arrow)) {
            direction = ArrowType.DOWN;
        } else if ("left".equals(arrow)) {
View Full Code Here

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