/* 110 */ super.buildGraph();
/* */ }
/* */
/* */ public SceneGraphObject createNode(Class j3dClass)
/* */ {
/* 116 */ Cone cone = (Cone)createNode(j3dClass, new Class[] { Float.TYPE, Float.TYPE, Integer.TYPE, Integer.TYPE, Integer.TYPE, Appearance.class }, new Object[] { new Float(this.radius), new Float(this.height), new Integer(this.primflags), new Integer(this.xdivision), new Integer(this.ydivision), null });
/* */
/* 131 */ return cone;
/* */ }