this.branchgroup.addChild(pointLight5);
this.branchgroup.addChild(pointLight6);
this.branchgroup.addChild(pointLight7);
this.branchgroup.addChild(pointLight8);
final OrbitBehavior orbit = new OrbitBehavior(this,
OrbitBehavior.REVERSE_ALL); // OrbitBehavior liegt in dem Paket
// com.sun.j3d.utils.behaviors.vp
orbit.setSchedulingBounds(new BoundingSphere(new Point3d(0, 0, 0), 999));
this.universe.getViewingPlatform().setViewPlatformBehavior(orbit);
// ... an das Universum h�ngen
this.universe.addBranchGraph(this.branchgroup);
}