// prevent the default action from stealing the behavior from the popup/combo box...
if (game == Display.GAME_FIRE && current == null) {
Command defaultCmd = getDefaultCommand();
if (defaultCmd != null) {
defaultCmd.actionPerformed(new ActionEvent(defaultCmd, keyCode));
actionCommandImpl(defaultCmd);
}
}
fireKeyEvent(keyListeners, keyCode);
fireKeyEvent(gameKeyListeners, game);