public ThePlayerInteractsWithTheGlyph() {
super(new Narrative("game player", "to move the shape", "I can make space for the next glyph"));
}
public void specify() {
addScenario(new ThePlayerMovesTheGlyph());
addScenario(new ThePlayerRotatesTheGlyphLeft());
addScenario(new ThePlayerRotatesTheGlyphRight());
}