}
public final void spawnBreakParticles(Level level, int x, int y, int z, ParticleManager particleManager) {
if(!level.creativeMode) {
level.addEntity(new PrimedTnt(level, (float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F));
} else {
super.spawnBreakParticles(level, x, y, z, particleManager);
}
}