Package com.limelight.input.gamepad

Examples of com.limelight.input.gamepad.Gamepad


    if (System.getProperty("os.name").contains("Mac OS X")) {
      // set the name of the application menu item
      System.setProperty("com.apple.mrj.application.apple.menu.about.name", "Limelight");
    }

    GamepadListener.getInstance().addDeviceListener(new Gamepad());

    String libraryError = loadNativeLibraries();

    // launching with command line arguments
    if (args.length > 0) {
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   * Callback that the connection has finished loading and is started.
   */
  public void connectionStarted() {
    streamFrame.hideSpinner();

    gamepad = new Gamepad(conn);
    GamepadListener.getInstance().addDeviceListener(gamepad);
  }
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Related Classes of com.limelight.input.gamepad.Gamepad

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