// com.position.y+com.heightOffset, com.position.z);
Entity ent = e.getEntity();
checkForDamageMessages(ent, en);
// FIXME damn ugly Ent -> NPCModel -> Vis -> Controller WILL BLOW ON PURE VISMODEL
try {
JMEAnimationController con = null;
if(ent.getChildren().size() > 0 && ((Node)ent.getChild(0)) != null && ((Node)ent.getChild(0)).getChildren().size() > 0)
con = ((Node) ent.getChild(0)).getChild(0).getControl(JMEAnimationController.class);
if (con != null) {
InputProvider in = getInputFrom(en, ent);
con.setInput(in);
//FIXME OEHAM twice done, see Attack sever packet
// if(en.damageDealt > 0)
// con.callAction(CallActions.DefaultAttack.toString(), in);
// if(en.damageReceived > 0)
// con.callAction(CallActions.Wounded.toString(), in);