this.random = new Random(world.getSeed());
this.noiseGen1 = new NoiseGeneratorPerlinOctaves(this.random, 16);
this.noiseGen2 = new NoiseGeneratorPerlinOctaves(this.random, 16);
this.noiseGen3 = new NoiseGeneratorPerlinOctaves(this.random, 8);
this.noiseGen4 = new NoiseGeneratorNewOctaves(this.random, 4);
this.noiseGen5 = new NoiseGeneratorPerlinOctaves(this.random, 10);
this.noiseGen6 = new NoiseGeneratorPerlinOctaves(this.random, 16);
this.caveGen = new CavesGen(configs.getWorldConfig(), this.localWorld);
this.canyonGen = new CanyonsGen(configs.getWorldConfig(), this.localWorld);