LOGGER.log(Level.FINE, "Fetching texture with OMA = {0}", imageStructure.getOldMemoryAddress());
Texture result = null;
Image im = (Image) blenderContext.getLoadedFeature(imageStructure.getOldMemoryAddress(), LoadedFeatureDataType.LOADED_FEATURE);
if (im == null) {
String texturePath = imageStructure.getFieldValue("name").toString();
Pointer pPackedFile = (Pointer) imageStructure.getFieldValue("packedfile");
if (pPackedFile.isNull()) {
LOGGER.log(Level.FINE, "Reading texture from file: {0}", texturePath);
result = this.loadImageFromFile(texturePath, imaflag, blenderContext);
} else {
LOGGER.fine("Packed texture. Reading directly from the blend file!");
Structure packedFile = pPackedFile.fetchData().get(0);
Pointer pData = (Pointer) packedFile.getFieldValue("data");
FileBlockHeader dataFileBlock = blenderContext.getFileBlock(pData.getOldMemoryAddress());
blenderContext.getInputStream().setPosition(dataFileBlock.getBlockPosition());
ImageLoader imageLoader = new ImageLoader();
// Should the texture be flipped? It works for sinbad ..
result = new Texture2D(imageLoader.loadImage(blenderContext.getInputStream(), dataFileBlock.getBlockPosition(), true));