Package com.jme3.animation

Examples of com.jme3.animation.SkeletonControl


        flame.setHighLife(1f);
        flame.setInitialVelocity(new Vector3f(0, 7, 0));
        flame.setVelocityVariation(1f);
        flame.setImagesX(2);
        flame.setImagesY(2);
        Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
        mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));
        mat.setBoolean("PointSprite", true);
        flame.setMaterial(mat);
        return flame;
  }
View Full Code Here


        eyesRV.add("Models/Eyes/Eye1R.j3o");
    }
    private void setupColors(){
  // setup skin colors
  skinColorV = new Vector<ColorRGBA>();
  skinColorV.add(new ColorRGBA(0.941f,0.859f,0.808f,1.0f));
  skinColorV.add(new ColorRGBA(0.965f,0.788f,0.580f,1.0f));
  skinColorV.add(new ColorRGBA(0.871f,0.627f,0.384f,1.0f));
  skinColorV.add(new ColorRGBA(0.957f,0.741f,0.616f,1.0f));
  skinColorV.add(new ColorRGBA(0.647f,0.380f,0.220f,1.0f));
  skinColorV.add(new ColorRGBA(0.376f,0.243f,0.145f,1.0f));
  // pants
  pantsColor = new ColorRGBA(0.05f,0.05f,0.05f,1f);
  // favorite colors
  favoriteColorV = new Vector<ColorRGBA>();
  favoriteColorV.add(new ColorRGBA(0.820f,0.282f,0.153f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.953f,0.600f,0.282f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.941f,0.812f,0.251f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.643f,0.745f,0.216f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.157f,0.447f,0.235f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.133f,0.275f,0.651f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.424f,0.651f,0.831f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.961f,0.537f,0.537f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.451f,0.224f,0.671f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.463f,0.353f,0.231f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.824f,0.824f,0.824f,1.0f));
  favoriteColorV.add(new ColorRGBA(0.263f,0.263f,0.263f,1.0f));

  //ColorV.add(new ColorRGBA(0.f,0.f,0.f,1.0f));
  //You can also use new ColorRGBA(0.0,1.0,0.0,1.0).
    }
View Full Code Here

 
  public void setDirectionalLight(final boolean on) {
    if (dl == null) {
      Vector3f lightDir = new Vector3f(-0.8719428f, -0.46824604f, 0.14304268f);
      dl = new DirectionalLight();
      dl.setColor(new ColorRGBA(1.0f, 0.92f, 0.75f, 1f));
      dl.setDirection(lightDir);

      Vector3f lightDir2 = new Vector3f(0.70518064f, 0.5902297f, -0.39287305f);
      dl2 = new DirectionalLight();
      dl2.setColor(new ColorRGBA(0.7f, 0.85f, 1.0f, 1f));
      dl2.setDirection(lightDir2);
    }
    this.enqueue(new Callable<Integer>(){
      public Integer call() throws Exception {
        if (on) {
View Full Code Here

  }
 
  public void setAmbientLight(final boolean on) {
    if (al == null) {
      al = new AmbientLight();
      al.setColor(new ColorRGBA(1.0f, 0.92f, 0.75f, 1f));
    }
    this.enqueue(new Callable<Integer>(){
      public Integer call() throws Exception {
        if (on) {
          rootNode.addLight(al);
View Full Code Here

    });
  }
 
  private PointLight getPointLight() {
    PointLight ll = new PointLight();
    ll.setColor(new ColorRGBA(1.0f, 0.92f, 0.75f, 1f));
    ll.setRadius(20f);
    return ll;
  }
View Full Code Here

public class CircleMarker extends FacingGeometry implements Markable {

  public CircleMarker(float radius) {
    super("planet_marker", new Ring(radius*1.5f, radius*0.05f));
    ColorRGBA c = ColorRGBA.White;
    c.a = 0.5f;
    init(radius, c);
  }
View Full Code Here

  }
 
  private ParticleEmitter getEmitter(String name) {
    ParticleEmitter flame = new ParticleEmitter(name, Type.Triangle, 32);
        flame.setSelectRandomImage(true);
        flame.setStartColor(new ColorRGBA(1f, 0.4f, 0.05f, 1f));
        flame.setEndColor(new ColorRGBA(.4f, .22f, .12f, 0f));
        flame.setStartSize(1.3f);
        flame.setEndSize(2f);
        flame.setShape(new EmitterSphereShape(Vector3f.ZERO, 1f));
        flame.setParticlesPerSec(0);
        flame.setGravity(-5f);
View Full Code Here

  public void startDemoMotion(Ship ship) {
    motionPath = new ShipDemoMotion();
    motionTrack = new ShipMotionTrack(ship, motionPath);
    //motionTrack.setDirectionType(Direction.Path);
    motionTrack.setDirectionType(Direction.PathAndRotation);
    motionTrack.setRotation(new Quaternion().fromAngles(0, 0, 0));
    motionTrack.setSpeed(0.5f);
    motionTrack.setLoopMode(LoopMode.Loop);
    motionTrack.pause();
    timeLeft = 10;
  }
View Full Code Here

            }
        }

        newUp.set(newDirection).crossLocal(newLeft).normalizeLocal();
       
    Quaternion r = new Quaternion().fromAxes(newLeft, newUp, newDirection);
    r.normalize();
    this.setLocalRotation(r);   
  }
View Full Code Here

              ar.cleanup();
                stop();
            } else if (name.equals("SIMPLEAPP_CameraPos")) {
                if (cam != null) {
                    Vector3f loc = cam.getLocation();
                    Quaternion rot = cam.getRotation();
                    System.out.println("Camera Position: ("
                            + loc.x + ", " + loc.y + ", " + loc.z + ")");
                    System.out.println("Camera Rotation: " + rot);
                    System.out.println("Camera Direction: " + cam.getDirection());
                }
View Full Code Here

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