Package com.jme.scene.state

Examples of com.jme.scene.state.CullState


            skybox.setTexture(Skybox.Face.South, south);
            skybox.setTexture(Skybox.Face.East, east);
            skybox.setTexture(Skybox.Face.Up, up);
            skybox.setTexture(Skybox.Face.Down, down);
            //skybox.preloadTextures();
            CullState cullState = (CullState) wm.getRenderManager().createRendererState(RenderState.RS_CULL);
            cullState.setEnabled(true);
            skybox.setRenderState(cullState);
            ZBufferState zState = (ZBufferState) wm.getRenderManager().createRendererState(RenderState.RS_ZBUFFER);
            //zState.setEnabled(false);
            skybox.setRenderState(zState);
            FogState fs = (FogState) wm.getRenderManager().createRendererState(RenderState.RS_FOG);
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        @Override
        public void simpleSetup()
        {
            // Remove the back faces when rendering
            // REFACTOR: Actually the terrain is backwards at the moment, the camera is 'under' it.  Flip it around at some point.
            final CullState cullState = DisplaySystem.getDisplaySystem().getRenderer().createCullState();
            cullState.setCullMode( CullState.CS_FRONT );
            rootNode.setRenderState( cullState );


            if ( myCanvasRootNode != null )
            {
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Related Classes of com.jme.scene.state.CullState

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