*
* @param node
* the node to control.
*/
private void setActions(Spatial node) {
KeyNodeForwardAction forward = new KeyNodeForwardAction(node, 50f);
//PhysicsMoveKeyAction forward = new PhysicsMoveKeyAction(tank, 2000000f);
addAction(forward, "forward", true);
KeyNodeBackwardAction backward = new KeyNodeBackwardAction(node, 40f);
//PhysicsMoveKeyAction backward = new PhysicsMoveKeyAction(tank, -2000000f);