@Override
public void onScreen() {
final ASBOTXGame game=(ASBOTXGame)getGame();
game.initLocalPlayer();
layers=new GroupLayer();
layers.addComponentOnLayer(new GameLabel(new Point(getGameWidth()/2,getGameHeight()/2),
TextAlign.CENTER, TextBaseline.MIDDLE, "Loading...", ASBOTXConfigs.Color.WHITE,
ASBOTXConfigs.getCGFont(26)));
layers.addComponentOnLayer(new LoadingBar(35));
layers.addComponentOnLayer(new Glass(getGameWidth(), getGameHeight()));