private SpriteBlock block;
ScoreBoard(Point center) {
super(center, 540,375);
this.block=new SpriteBlock(0,0,720,500,MEngine.getAssetManager().getSpriteSheet("images/boards.png"));
this.title=new GameLabel(new Point(getLeftX()+15,getTopY()+25), TextAlign.LEFT, TextBaseline.TOP,
level.toString(), ASBOTXConfigs.Color.TRANSLUCENT_DARK_GRAY, ASBOTXConfigs.getCGFont(35));
double buttonsY=getBottomY()-20;
Point leftButtonPos=new Point(getX()-BUTTONS_SPACING,buttonsY);
Point centerButtonPos=new Point(getX(),buttonsY);