Package com.golden.gamedev.object.font

Examples of com.golden.gamedev.object.font.AdvanceBitmapFont


   */
  public GameFont getFont(BufferedImage bitmap) {
    GameFont font = (GameFont) this.fontBank.get(bitmap);
   
    if (font == null) {
      font = new AdvanceBitmapFont(this.cutLetter(bitmap));
      this.fontBank.put(bitmap, font);
    }
   
    return font;
  }
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   */
  public GameFont getFont(BufferedImage bitmap, String letterSequence) {
    GameFont font = (GameFont) this.fontBank.get(bitmap);
   
    if (font == null) {
      font = new AdvanceBitmapFont(this.cutLetter(bitmap), letterSequence);
      this.fontBank.put(bitmap, font);
    }
   
    return font;
  }
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        imagefont[i] = bitmap.getSubimage(w, 1, width[i], height);
       
        w += width[i];
      }
     
      gameFont = new AdvanceBitmapFont(imagefont);
     
      this.fontMap.put(f, gameFont);
    }
   
    return gameFont;
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        imagefont[i] = bitmap.getSubimage(w, 1, width[i], height);
       
        w += width[i];
      }
     
      gameFont = new AdvanceBitmapFont(imagefont);
     
      this.fontMap.put(f, gameFont);
    }
   
    return gameFont;
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