private void bailOut() {
try {
URL fontURL = com.golden.gamedev.Game.class.getResource("Game.fnt");
BufferedImage fpsImage = ImageUtil.getImage(fontURL);
this.fontManager = new GameFontManager();
GameFont font = this.fontManager.getFont(fpsImage);
// clear background with red color
// and write cracked version!
Graphics2D g = this.bsGraphics.getBackBuffer();