Package com.gmail.nossr50.runnables.skills

Examples of com.gmail.nossr50.runnables.skills.BleedTimerTask


                case TAMING:
                    command.setExecutor(new TamingCommand());
                    break;

                case UNARMED:
                    command.setExecutor(new UnarmedCommand());
                    break;

                case WOODCUTTING:
                    command.setExecutor(new WoodcuttingCommand());
                    break;
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                case UNARMED:
                    command.setExecutor(new UnarmedCommand());
                    break;

                case WOODCUTTING:
                    command.setExecutor(new WoodcuttingCommand());
                    break;

                default:
                    break;
            }
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        if (Config.getInstance().getToolModsEnabled()) {
            new ToolConfigManager(this);
        }

        if (Config.getInstance().getArmorModsEnabled()) {
            new ArmorConfigManager(this);
        }

        if (Config.getInstance().getBlockModsEnabled()) {
            new BlockConfigManager(this);
        }
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        if (Config.getInstance().getArmorModsEnabled()) {
            new ArmorConfigManager(this);
        }

        if (Config.getInstance().getBlockModsEnabled()) {
            new BlockConfigManager(this);
        }

        if (Config.getInstance().getEntityModsEnabled()) {
            new EntityConfigManager(this);
        }
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        if (Config.getInstance().getBlockModsEnabled()) {
            new BlockConfigManager(this);
        }

        if (Config.getInstance().getEntityModsEnabled()) {
            new EntityConfigManager(this);
        }

        // Load repair configs, make manager, and register them at this time
        repairables.addAll(new RepairConfigManager(this).getLoadedRepairables());
        repairables.addAll(modManager.getLoadedRepairables());
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        List<Repairable> repairables = new ArrayList<Repairable>();
        List<Salvageable> salvageables = new ArrayList<Salvageable>();

        if (Config.getInstance().getToolModsEnabled()) {
            new ToolConfigManager(this);
        }

        if (Config.getInstance().getArmorModsEnabled()) {
            new ArmorConfigManager(this);
        }
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        if (Config.getInstance().getEntityModsEnabled()) {
            new EntityConfigManager(this);
        }

        // Load repair configs, make manager, and register them at this time
        repairables.addAll(new RepairConfigManager(this).getLoadedRepairables());
        repairables.addAll(modManager.getLoadedRepairables());
        repairableManager = new SimpleRepairableManager(repairables.size());
        repairableManager.registerRepairables(repairables);

        // Load salvage configs, make manager and register them at this time
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        repairables.addAll(modManager.getLoadedRepairables());
        repairableManager = new SimpleRepairableManager(repairables.size());
        repairableManager.registerRepairables(repairables);

        // Load salvage configs, make manager and register them at this time
        SalvageConfigManager sManager = new SalvageConfigManager(this);
        salvageables.addAll(sManager.getLoadedSalvageables());
        salvageableManager = new SimpleSalvageableManager(salvageables.size());
        salvageableManager.registerSalvageables(salvageables);
    }
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        }

        switch (args.length) {
            case 1:
                try {
                    MobHealthbarType type = MobHealthbarType.valueOf(args[0].toUpperCase().trim());
                    UserManager.getPlayer((Player) sender).getProfile().setMobHealthbarType(type);
                    sender.sendMessage(LocaleLoader.getString("Commands.Healthbars.Changed." + type.name()));
                    return true;
                }
                catch (IllegalArgumentException ex) {
                    sender.sendMessage(LocaleLoader.getString("Commands.Healthbars.Invalid"));
                    return true;
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    private PlayerProfile loadFromResult(String playerName, ResultSet result) throws SQLException {
        Map<SkillType, Integer> skills = new EnumMap<SkillType, Integer>(SkillType.class); // Skill & Level
        Map<SkillType, Float> skillsXp = new EnumMap<SkillType, Float>(SkillType.class); // Skill & XP
        Map<AbilityType, Integer> skillsDATS = new EnumMap<AbilityType, Integer>(AbilityType.class); // Ability & Cooldown
        MobHealthbarType mobHealthbarType;
        UUID uuid;

        final int OFFSET_SKILLS = 0; // TODO update these numbers when the query
        // changes (a new skill is added)
        final int OFFSET_XP = 13;
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