Package com.gmail.nossr50.runnables.database

Examples of com.gmail.nossr50.runnables.database.UserPurgeTask


        handleChat(new McMMOPartyChatEvent(plugin, senderName, displayName, party.getName(), message, isAsync));
    }

    @Override
    protected void sendMessage() {
        new PartyChatTask(plugin, party, senderName, displayName, message).runTask(plugin);
    }
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                UserManager.clearAll();

                new FormulaConversionTask(sender, newType).runTaskLater(mcMMO.p, 1);

                for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
                    new PlayerProfileLoadingTask(player).runTaskLaterAsynchronously(mcMMO.p, 1); // 1 Tick delay to ensure the player is marked as online before we begin loading
                }

                return true;

            default:
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        loaded = true;
    }

    public void scheduleAsyncSave() {
        new PlayerProfileSaveTask(this).runTaskAsynchronously(mcMMO.p);
    }
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     * Reset the mode of all abilities.
     */
    public void resetAbilityMode() {
        for (AbilityType ability : AbilityType.values()) {
            // Correctly disable and handle any special deactivate code
            new AbilityDisableTask(this, ability).run();
        }
    }
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        if (ability == AbilityType.SUPER_BREAKER || ability == AbilityType.GIGA_DRILL_BREAKER) {
            SkillUtils.handleAbilitySpeedIncrease(player);
        }

        new AbilityDisableTask(this, ability).runTaskLater(mcMMO.p, ticks * Misc.TICK_CONVERSION_FACTOR);
    }
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            if (Config.getInstance().getAbilityMessagesEnabled()) {
                player.sendMessage(tool.getRaiseTool());
            }

            setToolPreparationMode(tool, true);
            new ToolLowerTask(this, tool).runTaskLaterAsynchronously(mcMMO.p, 4 * Misc.TICK_CONVERSION_FACTOR);
        }
    }
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        super(SkillType.FISHING);
    }

    @Override
    protected void dataCalculations(Player player, float skillValue, boolean isLucky) {
        FishingManager fishingManager = UserManager.getPlayer(player).getFishingManager();

        // TREASURE HUNTER
        if (canTreasureHunt) {
            lootTier = fishingManager.getLootTier();

            // Item drop rates
            trapTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.TRAP) / 100.0);
            commonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
            uncommonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
            rareTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
            epicTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
            legendaryTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
            recordTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RECORD) / 100.0);

            // Magic hunter drop rates
            double totalEnchantChance = 0;

            for (Rarity rarity : Rarity.values()) {
                if (rarity != Rarity.TRAP && rarity != Rarity.RECORD) {
                    totalEnchantChance += TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
                }
            }

            magicChance = percent.format(totalEnchantChance / 100.0);
        }

        // SHAKE
        if (canShake) {
            String[] shakeStrings = calculateAbilityDisplayValues(UserManager.getPlayer(player).getFishingManager().getShakeProbability(), isLucky);
            shakeChance = shakeStrings[0];
            shakeChanceLucky = shakeStrings[1];
        }

        // FISHERMAN'S DIET
        if (canFishermansDiet) {
            fishermansDietRank = calculateRank(skillValue, Fishing.fishermansDietMaxLevel, Fishing.fishermansDietRankLevel1);
        }

        // MASTER ANGLER
        if (canMasterAngler) {
            double rawBiteChance = 1.0 / (player.getWorld().hasStorm() ? 300 : 500);
            Location location = fishingManager.getHookLocation();

            if (location == null) {
                location = player.getLocation();
            }
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            doubleDropChanceLucky = doubleDropStrings[1];
        }

        // BLAST MINING
        if (canBlast || canDemoExpert || canBiggerBombs) {
            MiningManager miningManager = UserManager.getPlayer(player).getMiningManager();

            blastMiningRank = miningManager.getBlastMiningTier();
            bonusTNTDrops = miningManager.getDropMultiplier();
            oreBonus = percent.format(miningManager.getOreBonus() / 30.0D); // Base received in TNT is 30%
            debrisReduction = percent.format(miningManager.getDebrisReduction() / 30.0D); // Base received in TNT is 30%
            blastDamageDecrease = percent.format(miningManager.getBlastDamageModifier() / 100.0D);
            blastRadiusIncrease = miningManager.getBlastRadiusModifier();
        }
    }
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        if (canSuperRepair) {
            messages.add(LocaleLoader.getString("Repair.Skills.Super.Chance", superRepairChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", superRepairChanceLucky) : ""));
        }

        if (canArcaneForge) {
            RepairManager repairManager = UserManager.getPlayer(player).getRepairManager();

            messages.add(LocaleLoader.getString("Repair.Arcane.Rank", repairManager.getArcaneForgingRank(), Tier.values().length));

            if (ArcaneForging.arcaneForgingEnchantLoss) {
                messages.add(LocaleLoader.getString("Repair.Arcane.Chance.Success", (arcaneBypass ? 100 : repairManager.getKeepEnchantChance())));
            }

            if (ArcaneForging.arcaneForgingDowngrades) {
                messages.add(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", (arcaneBypass ? 0 : repairManager.getDowngradeEnchantChance())));
            }
        }

        return messages;
    }
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    }

    @Override
    protected void dataCalculations(Player player, float skillValue, boolean isLucky) {
        // We're using pickaxes here, not the best but it works
        Repairable diamondRepairable = mcMMO.getRepairableManager().getRepairable(Material.DIAMOND_PICKAXE);
        Repairable goldRepairable = mcMMO.getRepairableManager().getRepairable(Material.GOLD_PICKAXE);
        Repairable ironRepairable = mcMMO.getRepairableManager().getRepairable(Material.IRON_PICKAXE);
        Repairable stoneRepairable = mcMMO.getRepairableManager().getRepairable(Material.STONE_PICKAXE);

        // TODO: This isn't really accurate - if they don't have pickaxes loaded it doesn't always mean the repair level is 0
        diamondLevel = (diamondRepairable == null) ? 0 : diamondRepairable.getMinimumLevel();
        goldLevel = (goldRepairable == null) ? 0 : goldRepairable.getMinimumLevel();
        ironLevel = (ironRepairable == null) ? 0 : ironRepairable.getMinimumLevel();
        stoneLevel = (stoneRepairable == null) ? 0 : stoneRepairable.getMinimumLevel();

        // REPAIR MASTERY
        if (canMasterRepair) {
            repairMasteryBonus = percent.format(Math.min(((Repair.repairMasteryMaxBonus / Repair.repairMasteryMaxBonusLevel) * skillValue), Repair.repairMasteryMaxBonus) / 100D);
        }
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