Package com.barrybecker4.ui.components

Examples of com.barrybecker4.ui.components.GradientButton


    /**
     * Constructor.
     */
    public TantrixViewer() {
        renderer_ = new TantrixBoardRenderer();
    }
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        boardColorButton_ = new JButton("...");
        GameBoardViewer v = ((GameBoardViewer)controller_.getViewer());
        boardColorButton_.setBackground(v.getBackground());
        gridColorButton_ = new JButton("...");
        gridColorButton_.setBackground(v.getGridColor());
        JPanel boardColorPanel = new ColorInputPanel(GameContext.getLabel("SELECT_BOARD_COLOR"),
                                                     GameContext.getLabel("SELECT_BOARD_COLOR_TIP"),
                                                     boardColorButton_);
        JPanel gridColorPanel = new ColorInputPanel(GameContext.getLabel("SELECT_GRID_COLOR"),
                                                    GameContext.getLabel("SELECT_GRID_COLOR_TIP"),
                                                    gridColorButton_);
        p.add( boardColorPanel );
        p.add( gridColorPanel );
        JPanel spacer = new JPanel();
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    /** create the OK Cancel buttons that go at the bottom */
    @Override
    protected JPanel createButtonsPanel() {
        JPanel buttonsPanel = new JPanel( new FlowLayout() );

        okButton_ =  new GradientButton();
        initBottomButton( okButton_, GameContext.getLabel("OK"), GameContext.getLabel("USE_OPTIONS") );
        initBottomButton(cancelButton, GameContext.getLabel("CANCEL"), GameContext.getLabel("RESUME") );

        buttonsPanel.add( okButton_ );
        buttonsPanel.add(cancelButton);
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    @Override
    protected JPanel createButtonsPanel() {
        JPanel buttonsPanel = new JPanel( new FlowLayout() );

        startButton_ = new GradientButton();
        initBottomButton( startButton_, GameContext.getLabel("START_GAME"), GameContext.getLabel("START_GAME_TIP") );
        initBottomButton(cancelButton, GameContext.getLabel("CANCEL"), GameContext.getLabel("NGD_CANCEL_TIP") );

        buttonsPanel.add( startButton_ );
        buttonsPanel.add(cancelButton);
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        //setCommandPanelTitle(Player player)

        JPanel bp = createPanel();
        bp.setBorder(createMarginBorder());

        commandButton_ = new GradientButton(GameContext.getLabel("ORDERS"));
        commandButton_.addActionListener(this);
        bp.add(commandButton_);

        passButton_ = new GradientButton(GameContext.getLabel("PASS"));
        passButton_.addActionListener(this);
        bp.add(passButton_);

        commandPanel_.add(bp);
        return commandPanel_;
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        titleLabel.setIcon(player_.getIcon());
        titlePanel.add(titleLabel, BorderLayout.WEST);

        JPanel addremoveButtonsPanel = new JPanel();

        addOrderButton_ = new GradientButton(GameContext.getLabel("NEW_ORDER"));
        addOrderButton_.addActionListener(this);
        addremoveButtonsPanel.add(addOrderButton_, BorderLayout.CENTER);

        removeOrderButton_ = new GradientButton(GameContext.getLabel("REMOVE_ORDER"));
        removeOrderButton_.addActionListener(this);
        addremoveButtonsPanel.add(removeOrderButton_, BorderLayout.EAST);

        titlePanel.add(addremoveButtonsPanel, BorderLayout.EAST);
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     */
    @Override
    protected JPanel createButtonsPanel() {
        JPanel buttonsPanel = new JPanel( new FlowLayout() );

        okButton_ = new GradientButton();
        initBottomButton( okButton_, GameContext.getLabel("OK"), GameContext.getLabel("PLACE_ORDER_TIP") );
        initBottomButton(cancelButton, GameContext.getLabel("CANCEL"), GameContext.getLabel("CANCEL") );

        buttonsPanel.add( okButton_ );
        buttonsPanel.add(cancelButton);
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    @Override
    protected JPanel createButtonsPanel() {

        JPanel buttonsPanel = new JPanel( new FlowLayout() );

        okButton = new GradientButton();
        initBottomButton(okButton, GameContext.getLabel("OK"), GameContext.getLabel("PLACE_ORDER_TIP") );
        initBottomButton(cancelButton, GameContext.getLabel("CANCEL"), GameContext.getLabel("CANCEL") );

        buttonsPanel.add(okButton);
        buttonsPanel.add(cancelButton);
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    private JPanel createRowOneControls() {

        JPanel rowOne = new JPanel();
        rowOne.setLayout(new BoxLayout(rowOne, BoxLayout.X_AXIS));

        generateButton_ = new GradientButton("Generate");
        generateButton_.addActionListener(this);

        validateButton_ = new GradientButton("Validate");
        validateButton_.addActionListener(this);

        solveButton_ = new GradientButton("Solve");
        solveButton_.addActionListener(this);

        sizeSelector_ = new SizeSelector();
        sizeSelector_.addItemListener(this);
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        add(leftProbField);
        add(rightProbField);
        JPanel fill = new JPanel();
        fill.setPreferredSize(new Dimension(1000, 10));

        regenerateButton = new GradientButton( "Generate" );
        regenerateButton.addActionListener(this);
        add(regenerateButton);

        solveButton = new GradientButton( "Solve" );
        solveButton.addActionListener(this);
        add(solveButton);
        add(fill);
    }
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