*/
@Override
protected JPanel createButtonsPanel() {
JPanel buttonsPanel = new JPanel( new FlowLayout() );
foldButton_ = new GradientButton();
initBottomButton( foldButton_, GameContext.getLabel("FOLD"), GameContext.getLabel("FOLD_TIP") );
callButton_ = new GradientButton();
initBottomButton( callButton_, GameContext.getLabel("CALL"), GameContext.getLabel("CALL_TIP") );
raiseButton_ = new GradientButton();
initBottomButton( raiseButton_, GameContext.getLabel("RAISE"), GameContext.getLabel("RAISE_TIP") );
buttonsPanel.add( foldButton_ );
buttonsPanel.add( callButton_ );
buttonsPanel.add( raiseButton_ );