Package com.barrybecker4.puzzle.tantrix.model

Examples of com.barrybecker4.puzzle.tantrix.model.Rotation


        ParameterArray initialGuess = new TantrixPath(board);
        assert(initialGuess.size() > 0) : "The random path should have some tiles!";
        long startTime = System.currentTimeMillis();

        Optimizer optimizer = new Optimizer(this);
        optimizer.setListener(this);

        ParameterArray solution =
            optimizer.doOptimization(strategy, initialGuess, SOLVED_THRESH);

        solution_ =
            new TantrixBoard(((TantrixPath)solution).getTilePlacements(), board.getPrimaryColor());

        TilePlacementList moves;
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     * @return list of moves to a solution.
     */
    @Override
    public TilePlacementList solve()  {

        ParameterArray initialGuess = new TantrixPath(board);
        assert(initialGuess.size() > 0) : "The random path should have some tiles!";
        long startTime = System.currentTimeMillis();

        Optimizer optimizer = new Optimizer(this);
        optimizer.setListener(this);

        ParameterArray solution =
            optimizer.doOptimization(strategy, initialGuess, SOLVED_THRESH);

        solution_ =
            new TantrixBoard(((TantrixPath)solution).getTilePlacements(), board.getPrimaryColor());

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     * Draw one of the tile paths which takes one of three forms.
     */
    public void drawPath(Graphics2D g2, int pathNumber, TilePlacement tilePlacement,
                         Point position, double size) {

        HexTile tile = tilePlacement.getTile();
        int pathStartIndex = getPathStartIndex(tile, pathNumber);

        int i = pathStartIndex + 1;

        PathColor pathColor = tile.getEdgeColor(pathStartIndex);
        while (pathColor != tile.getEdgeColor(i++)) {
            assert(i<6): "Should never exceed 6";
        }

        int pathEndIndex = i-1;
        int diff = pathEndIndex - pathStartIndex;
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        this.numTiles = numTiles;
    }

    public TantrixBoard initialPosition() {
        //MathUtil.RANDOM.setSeed(1);
        return new TantrixBoard(new HexTiles().createRandomList(numTiles));
    }
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    public boolean isGoal(TantrixBoard position) {
        return position.isSolved();
    }

    public TilePlacementList legalMoves(TantrixBoard position) {
        return new MoveGenerator(position).generateMoves();
    }
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        HexTile tile = tilePlacement.getTile();
        int pathStartIndex = getPathStartIndex(tile, pathNumber);

        int i = pathStartIndex + 1;

        PathColor pathColor = tile.getEdgeColor(pathStartIndex);
        while (pathColor != tile.getEdgeColor(i++)) {
            assert(i<6): "Should never exceed 6";
        }

        int pathEndIndex = i-1;
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     */
    private int getPathStartIndex(HexTile tile, int pathNumber) {
        Set<PathColor> set = new HashSet<PathColor>();
        int i = 0;
        do {
            PathColor c = tile.getEdgeColor(i++);
            set.add(c);
        } while (set.size() <= pathNumber);
        return i-1;
    }
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        Location newLocation = HexUtil.getNeighborLocation(pivotTile.getLocation(), numRotations);
        Location origLocation = pivotTile.getLocation();

        numRotations = numRotations + 3 - directionToPivot;
        Rotation tileRotation = firstTile.getRotation().rotateBy(numRotations);

        TilePlacement previousTilePlacement = new TilePlacement(firstTile.getTile(), newLocation, tileRotation);
        tiles.add(previousTilePlacement);

        // this part almost the same as reverser
        for (int i=1; i<subPathTiles.size(); i++) {
            TilePlacement currentTile = subPathTiles.get(i);

            newLocation = findOtherOutgoingLocation(previousTilePlacement, origLocation);

            Rotation tileRotation1 = currentTile.getRotation().rotateBy(numRotations);
            TilePlacement currentTilePlacement = new TilePlacement(currentTile.getTile(), newLocation, tileRotation1);
            assert fits(currentTilePlacement, previousTilePlacement) :
                    " current=" + currentTilePlacement +" (" + i  +") did not fit with " + previousTilePlacement
                            + " when swapping " + subPath + " at pivot = "+ pivotTile + " with primColor = " + primaryColor
                            + " The outgoing locations from curent are "  + currentTilePlacement.getOutgoingPathLocations(primaryColor);
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         int startDir = 0;
         startDir = findOutgoingDirection(pivotTile, newLocation);
         int numRotations = startDir - 3 - outgoingDirection;

         Location origLocation = pivotTile.getLocation();
         Rotation tileRotation = lastTile.getRotation().rotateBy(numRotations);
         TilePlacement previousTilePlacement = new TilePlacement(lastTile.getTile(), newLocation, tileRotation);
         tiles.add(previousTilePlacement);

         // this part is almost the same as in swapper
         for (int i = subPathTiles.size()-2; i >= 0; i--) {
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        boolean consistentLoop = isLoop && allFit;
        boolean perfectLoop = false;
        double compactness = determineCompactness(path);

        if (consistentLoop) {
            Tantrix tantrix = new Tantrix(path.getTilePlacements());
            InnerSpaceDetector innerDetector = new InnerSpaceDetector(tantrix);
            perfectLoop = !innerDetector.hasInnerSpaces();
            //System.out.println("perfect loop");
        }
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