Package com.barrybecker4.game.twoplayer.go.board.analysis.neighbor

Examples of com.barrybecker4.game.twoplayer.go.board.analysis.neighbor.NeighborAnalyzer


     */
    public LifeAnalyzer(IGoGroup group, GoBoard board, GroupAnalyzerMap analyzerMap) {
        group_ = group;
        board_ = board;
        analyzerMap_ = analyzerMap;
        nbrAnalyzer_ = new NeighborAnalyzer(board);
    }
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     * @return a HashSet of the groups that are enemies of this group
     */
    private Set getEnemyGroupNeighbors(GoBoardPositionSet groupStones, boolean isPlayer1)  {
        GoProfiler.getInstance().startGetEnemyGroupNbrs();
        GoGroupSet enemyNbrs = new GoGroupSet();
        NeighborAnalyzer nbrAnalyzer =  new NeighborAnalyzer(board);

        // for every stone in the group.
        for (GoBoardPosition stone : groupStones) {
            GoBoardPositionSet nbrs = nbrAnalyzer.findGroupNeighbors(stone, false);
            addEnemyNeighborsForStone(enemyNbrs, stone, nbrs, isPlayer1);
        }
        GoProfiler.getInstance().stopGetEnemyGroupNbrs();
        return enemyNbrs;
    }
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        GoBoardPosition firstStone = (GoBoardPosition) boardCopy.getPosition(firstStoneLoc);
        q.add( firstStone );
        qset.add( firstStone );
        Area area = new Area();
        NeighborAnalyzer nbrAnalyzer = new NeighborAnalyzer(boardCopy);

        while ( !q.isEmpty() ) {
            GoBoardPosition stone = (GoBoardPosition) q.remove( 0 );
            qset.remove( stone );
            stone.setVisited( true );
            visitedSet.add(stone);
            GoBoardPositionSet nbrs = nbrAnalyzer.findGroupNeighbors( stone, true );
            for (GoBoardPosition nbrStone : nbrs) {
                // accumulate all the borders to arrive at the final group border
                area.add( new Area( getBorderBetween( stone, nbrStone ) ) );
                if ( !nbrStone.isVisited() && !qset.contains( nbrStone ) ) {
                    q.add( nbrStone );
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        ParameterArray initialGuess = new TantrixPath(board);
        assert(initialGuess.size() > 0) : "The random path should have some tiles!";
        long startTime = System.currentTimeMillis();

        Optimizer optimizer = new Optimizer(this);
        optimizer.setListener(this);

        ParameterArray solution =
            optimizer.doOptimization(strategy, initialGuess, SOLVED_THRESH);

        solution_ =
            new TantrixBoard(((TantrixPath)solution).getTilePlacements(), board.getPrimaryColor());

        TilePlacementList moves;
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     * @return list of moves to a solution.
     */
    @Override
    public TilePlacementList solve()  {

        ParameterArray initialGuess = new TantrixPath(board);
        assert(initialGuess.size() > 0) : "The random path should have some tiles!";
        long startTime = System.currentTimeMillis();

        Optimizer optimizer = new Optimizer(this);
        optimizer.setListener(this);

        ParameterArray solution =
            optimizer.doOptimization(strategy, initialGuess, SOLVED_THRESH);

        solution_ =
            new TantrixBoard(((TantrixPath)solution).getTilePlacements(), board.getPrimaryColor());

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     * Draw one of the tile paths which takes one of three forms.
     */
    public void drawPath(Graphics2D g2, int pathNumber, TilePlacement tilePlacement,
                         Point position, double size) {

        HexTile tile = tilePlacement.getTile();
        int pathStartIndex = getPathStartIndex(tile, pathNumber);

        int i = pathStartIndex + 1;

        PathColor pathColor = tile.getEdgeColor(pathStartIndex);
        while (pathColor != tile.getEdgeColor(i++)) {
            assert(i<6): "Should never exceed 6";
        }

        int pathEndIndex = i-1;
        int diff = pathEndIndex - pathStartIndex;
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        this.numTiles = numTiles;
    }

    public TantrixBoard initialPosition() {
        //MathUtil.RANDOM.setSeed(1);
        return new TantrixBoard(new HexTiles().createRandomList(numTiles));
    }
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    public boolean isGoal(TantrixBoard position) {
        return position.isSolved();
    }

    public TilePlacementList legalMoves(TantrixBoard position) {
        return new MoveGenerator(position).generateMoves();
    }
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        HexTile tile = tilePlacement.getTile();
        int pathStartIndex = getPathStartIndex(tile, pathNumber);

        int i = pathStartIndex + 1;

        PathColor pathColor = tile.getEdgeColor(pathStartIndex);
        while (pathColor != tile.getEdgeColor(i++)) {
            assert(i<6): "Should never exceed 6";
        }

        int pathEndIndex = i-1;
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     */
    private int getPathStartIndex(HexTile tile, int pathNumber) {
        Set<PathColor> set = new HashSet<PathColor>();
        int i = 0;
        do {
            PathColor c = tile.getEdgeColor(i++);
            set.add(c);
        } while (set.size() <= pathNumber);
        return i-1;
    }
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