Package com.barrybecker4.game.twoplayer.common.search.options

Examples of com.barrybecker4.game.twoplayer.common.search.options.BestMovesSearchOptions


     * @return done return true if the game is over after moving
     */
    @Override
    public boolean doComputerMove(Player player) {
        assert(!player.isHuman());
        GalacticRobotPlayer robot = (GalacticRobotPlayer)player;
        GalacticController gc = (GalacticController) controller_;
        GameContext.log(1, "now doing computer move. about to make orders");

        robot.makeOrders((Galaxy)getBoard(), gc.getNumberOfYearsRemaining());

        /* // records the result on the board.
        Move lastMove = getController().getLastMove();
        GalacticTurn gmove = GalacticTurn.createMove((lastMove==null)? 0 : lastMove.moveNumber + 1);
        gc.makeMove(gmove);
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     * The dialog needs the user to dismiss it when done.
     * It is not shown if all computer players.
     * @param battle  the battle to show in a separate dialog
     */
    private void showBattle(BattleSimulation battle) {
        BattleDialog bDlg = new BattleDialog(parent_, battle, this);
        //bDlg.setLocationRelativeTo(this);

        Point p = this.getParent().getLocationOnScreen();
        // offset the dlg so the Galaxy grid is visible as a reference.
        bDlg.setLocation((int) (p.getX() + getParent().getWidth()),
                         (int) (p.getY() + 0.65 * getParent().getHeight()));
        bDlg.setModal(true);
        bDlg.setVisible(true);
    }
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    }

    @Override
    protected NewGameDialog createNewGameDialog(Component parent, GameViewModel viewer )
    {
        return new GalacticNewGameDialog( parent, viewer );
    }
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    }

    @Override
    protected GameOptionsDialog createOptionsDialog(Component parent, GameController controller )
    {
        return new GalacticOptionsDialog( parent, controller );
    }
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     * display a dialog at the end of the game showing who won and other relevant
     * game specific information.
     */
    @Override
    public void showWinnerDialog() {
        GalacticTallyDialog tallyDialog = new GalacticTallyDialog(parent_, (GalacticController)controller_);
        tallyDialog.showDialog();
    }
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     */
    private void showOrdersDialog(GalacticController gc) {

        GalacticPlayer currentPlayer = (GalacticPlayer)gc.getCurrentPlayer();

        OrdersDialog ordersDialog =
                new OrdersDialog(null, currentPlayer, gc.getNumberOfYearsRemaining());
        Point p = getParent().getLocationOnScreen();

        // offset the dlg so the Galaxy grid is visible as a reference
        ordersDialog.setLocation((int)(p.getX()+0.7*getParent().getWidth()), (int)(p.getY()+getParent().getHeight()/3.0));

        boolean canceled = ordersDialog.showDialog();
        if ( !canceled ) { // newGame a game with the newly defined options
            currentPlayer.setOrders( ordersDialog.getOrders() );
            gc.advanceToNextPlayer();
        }
    }
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        super(name, color);
    }

    @Override
    protected SearchOptions createDefaultSearchOptions() {
        return new SearchOptions(new BruteSearchOptions(4), new BestMovesSearchOptions(100, 10, 0));
    }
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        super(name, color);
    }

    @Override
    protected SearchOptions createDefaultSearchOptions() {
        return new SearchOptions(new BruteSearchOptions(2)new BestMovesSearchOptions(80, 10, 0));
    }
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    @Override
    protected SearchOptions createDefaultSearchOptions() {

        return new SearchOptions(new BruteSearchOptions(DEFAULT_LOOK_AHEAD),
                                new BestMovesSearchOptions(DEFAULT_PERCENTAGE_BEST_MOVES,
                                                           DEFAULT_MIN_BEST_MOVES,
                                                           DEFAULT_PERCENT_LESS_THAN_BEST_THRESH),
                                new MonteCarloSearchOptions(50, 1.0, 10));
    }
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    }

    @Override
    protected SearchOptions createDefaultSearchOptions() {
        return new SearchOptions(new BruteSearchOptions(DEFAULT_LOOK_AHEAD),
                                 new BestMovesSearchOptions(DEFAULT_PERCENTAGE_BEST_MOVES,
                                                            DEFAULT_MIN_BEST_MOVES,
                                                            DEFAULT_PERCENTAGE_LESS_THAN_BEST_THRESH),
                                 new MonteCarloSearchOptions(200, 1.0, 8));
    }
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