* Create a cblockade more from the MoveToken
*/
@Override
protected Move createMoveFromToken( SGFToken token) {
BlockadeMoveToken mvToken = (BlockadeMoveToken) token;
boolean player1 = token instanceof Player1BlockadeMoveToken;
BlockadeWall wall = null;
if (mvToken.hasWall())
wall = new BlockadeWall(new BlockadeBoardPosition(mvToken.getWallPoint1().y, mvToken.getWallPoint1().x),
new BlockadeBoardPosition(mvToken.getWallPoint2().y, mvToken.getWallPoint2().x));
return BlockadeMove.createMove(new ByteLocation(mvToken.getFromY(), mvToken.getFromX()),
new ByteLocation(mvToken.getToY(), mvToken.getToX()),
0, new GamePiece(player1), wall);
}