Package com.barrybecker4.common.math

Examples of com.barrybecker4.common.math.ComplexNumberRange


    void determineCutPoints(int maxTicks, Range finalRange, List<Double> positions) {

        double extent = Rounder.round(finalRange.getExtent(), false);
        double d = Rounder.round(extent / (maxTicks - 1), true);
        Range roundedRange =
                new Range(Math.floor(finalRange.getMin() / d) * d, Math.ceil(finalRange.getMax() / d) * d);

        addPoints(positions, roundedRange, finalRange, d);
    }
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     * Constructor.
     * @param func the array representing function values.
     * @param interpMethod method to use when interpolating
     */
    private ArrayFunction(double[] func, InterpolationMethod interpMethod) {
        this(func, new FunctionInverter(func).createInverseFunction(new Range(0, 1.0)), interpMethod);
    }
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        return interpolator.interpolate(value);
    }

    @Override
    public Range getDomain() {
        return new Range(0, 1.0);
    }
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        return sign * inverseInterpolator.interpolate(Math.abs(x));
    }

    @Override
    public Range getDomain() {
        return new Range(-5.0, 5.0);
    }
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    }

    /** X axis domain */
    @Override
    public Range getDomain() {
        return new Range(xValues.get(0), xValues.get(xValues.size()-1));
    }
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        return getInterpolatedValue(value);
    }

    @Override
    public Range getDomain() {
        return new Range(xValues[0], xValues[xValues.length-1]);
    }
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        return Math.pow(base, value / scale);
    }

    @Override
    public Range getDomain() {
        return new Range(0, Double.MAX_VALUE);
    }
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        return (value - offset) / scale;
    }

    @Override
    public Range getDomain() {
        return new Range(Double.MIN_VALUE, Double.MAX_VALUE);
    }
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    /**
     * Constructor.
     */
    public ErrorFunction() {
        interpolator = new LinearInterpolator(ERROR_FUNCTION);
        inverseInterpolator = new LinearInterpolator(INVERSE_ERROR_FUNCTION);
    }
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     */
    protected boolean processToken(SGFToken token, MoveList moveList) {

        boolean found = false;
        if (token instanceof PlacementToken ) {
            Move move = createMoveFromToken( token );
            GameContext.log(2, "creating move="+ move);
            moveList.add( move );
            found = true;
        } else {
            GameContext.log(0, "ignoring token "+token.getClass().getName());
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