*/
public void triangulate(Array<Vector2> vertices) {
edges.clear();
circles.clear();
Circle circle;
boolean ok;
for(int i = 0; i < vertices.size - 2; i++) {
for(int j = i + 1; j < vertices.size - 1; j++) {
for(int k = j + 1; k < vertices.size; k++) {
circle = circle(vertices.get(i), vertices.get(j), vertices.get(k));
ok = true;
for(int l = 0; l < vertices.size && ok; l++) {
if(l != i && l != j && l != k) {
if(circle.contains(vertices.get(l))) {
ok = false;
}
}
}
if(ok) {