batch = new SpriteBatch();
batch.getProjectionMatrix().setToOrtho2D(0, 0, 800, 480);
fontbatch = new SpriteBatch();
blackFade = new Sprite(
new Texture(Gdx.files.internal("data/black.png")));
fadeBatch = new SpriteBatch();
fadeBatch.getProjectionMatrix().setToOrtho2D(0, 0, 1, 1);
font = Resources.getInstance().font;