* @param parameters specifies whether to use y-up, generate mip maps etc.
* @return the TiledMap */
public TiledMap load (String fileName, TmxMapLoader.Parameters parameters) {
try {
this.yUp = parameters.yUp;
FileHandle tmxFile = resolve(fileName);
root = xml.parse(tmxFile);
ObjectMap<String, Texture> textures = new ObjectMap<String, Texture>();
for (FileHandle textureFile : loadTilesets(root, tmxFile)) {
Texture texture = new Texture(textureFile, parameters.generateMipMaps);
texture.setFilter(parameters.textureMinFilter, parameters.textureMagFilter);