Package com.badlogic.gdx.backends.lwjgl.audio

Examples of com.badlogic.gdx.backends.lwjgl.audio.OpenALAudio


    if (config.title == null) config.title = listener.getClass().getSimpleName();

    this.graphics = graphics;
    if (!LwjglApplicationConfiguration.disableAudio)
      audio = new OpenALAudio(config.audioDeviceSimultaneousSources, config.audioDeviceBufferCount,
        config.audioDeviceBufferSize);
    files = new LwjglFiles();
    input = new LwjglInput();
    net = new LwjglNet();
    this.listener = listener;
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        LwjglCanvas.this.setDisplayMode(displayMode.width, displayMode.height);
        return true;
      }
    };
    graphics.setVSync(config.vSyncEnabled);
    if (!LwjglApplicationConfiguration.disableAudio) audio = new OpenALAudio();
    files = new LwjglFiles();
    input = new LwjglInput();
    net = new LwjglNet();
    this.listener = listener;
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        LwjglAWTCanvas.this.setDisplayMode(displayMode.width, displayMode.height);
        return true;
      }
    };
    if (!LwjglApplicationConfiguration.disableAudio && Gdx.audio == null) {
      audio = new OpenALAudio();
      Gdx.audio = audio;
    } else {
      audio = null;
    }
    if (Gdx.files == null) {
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Related Classes of com.badlogic.gdx.backends.lwjgl.audio.OpenALAudio

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