final Box tb1 = new Box("TBox Blue", min, max);
tb1.setModelBound(new BoundingBox());
tb1.setTranslation(new Vector3(0, 15, 15));
transps.attachChild(tb1);
final MaterialState ms1 = new MaterialState();
ms1.setEnabled(true);
ms1.setDiffuse(MaterialFace.FrontAndBack, new ColorRGBA(0, 0, 1, .75f));
ms1.setShininess(MaterialFace.FrontAndBack, 128);
tb1.setRenderState(ms1);
final Torus tb2 = new Torus("TBox Green", 20, 20, 3, 6);
tb2.setModelBound(new BoundingBox());
tb2.setTranslation(new Vector3(0, 0, 30));
transps.attachChild(tb2);
final MaterialState ms2 = new MaterialState();
ms2.setEnabled(true);
ms2.setDiffuse(MaterialFace.FrontAndBack, new ColorRGBA(0, 1, 0, .5f));
ms2.setShininess(MaterialFace.FrontAndBack, 128);
tb2.setRenderState(ms2);
final Box tb3 = new Box("TBox Red", min, max);
tb3.setModelBound(new BoundingBox());
tb3.setTranslation(new Vector3(0, 0, 15));
transps.attachChild(tb3);
final MaterialState ms3 = new MaterialState();
ms3.setEnabled(true);
ms3.setDiffuse(MaterialFace.FrontAndBack, new ColorRGBA(1, 0, 0, .5f));
ms3.setShininess(MaterialFace.FrontAndBack, 128);
tb3.setRenderState(ms3);
final BlendState as = new BlendState();
as.setEnabled(true);
as.setBlendEnabled(true);