if (newWidth != _standin.getWidth() || newHeight != _standin.getHeight()) {
_standin.resize(newWidth, newHeight);
}
// Prepare our default color with the correct alpha value for opacity.
final ColorRGBA color = ColorRGBA.fetchTempInstance();
color.set(1, 1, 1, getCombinedOpacity());
_standin.setDefaultColor(color);
ColorRGBA.releaseTempInstance(color);
// Position standin quad properly
_standin.setWorldTranslation(x, y, getWorldTranslation().getZ());