Package com.allen_sauer.gwt.dnd.client.drop

Examples of com.allen_sauer.gwt.dnd.client.drop.VerticalPanelDropController


        //Wire-up DnD for Actions. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel actionsBoundaryPanel = new AbsolutePanel();
        PickupDragController actionsDragController = new PickupDragController( actionsBoundaryPanel,
                                                                               false );
        actionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController actionsDropController = new VerticalPanelDropController( actionsPanel );
        actionsDragController.registerDropController( actionsDropController );

        //Add DnD container to main Conditions container
        actionsBoundaryPanel.add( actionsPanel );
        this.actionsConfigWidget.add( actionsBoundaryPanel );
View Full Code Here


        //Wire-up DnD for Patterns. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel patternsBoundaryPanel = new AbsolutePanel();
        PickupDragController patternsDragController = new PickupDragController( patternsBoundaryPanel,
                                                                                false );
        patternsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController widgetDropController = new VerticalPanelDropController( patternsPanel );
        patternsDragController.registerDropController( widgetDropController );

        //Add DnD container to main Conditions container
        conditionsConfigWidget.add( patternsBoundaryPanel );
        patternsBoundaryPanel.add( patternsPanel );

        //Add a DragHandler to handle the actions resulting from the drag operation
        patternsDragController.addDragHandler( new PatternDragHandler( patternsPanel,
                                                                       model,
                                                                       dtable ) );

        List<CompositeColumn<? extends BaseColumn>> columns = model.getConditions();
        boolean arePatternsDraggable = columns.size() > 1 && !isReadOnly;
        for ( CompositeColumn<?> column : columns ) {
            if ( column instanceof Pattern52 ) {
                Pattern52 p = (Pattern52) column;
                VerticalPanel patternPanel = new VerticalPanel();
                VerticalPanel conditionsPanel = new VerticalPanel();
                HorizontalPanel patternHeaderPanel = new HorizontalPanel();
                patternHeaderPanel.setStylePrimaryName( GuidedDecisionTableResources.INSTANCE.css().patternSectionHeader() );
                Label patternLabel = makePatternLabel( p );
                patternHeaderPanel.add( patternLabel );
                patternPanel.add( patternHeaderPanel );
                patternsPanel.add( patternPanel );

                //Wire-up DnD for Conditions. All DnD related widgets must be contained in the AbsolutePanel
                AbsolutePanel conditionsBoundaryPanel = new AbsolutePanel();
                PickupDragController conditionsDragController = new PickupDragController( conditionsBoundaryPanel,
                                                                                          false );
                conditionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
                VerticalPanelDropController conditionsDropController = new VerticalPanelDropController( conditionsPanel );
                conditionsDragController.registerDropController( conditionsDropController );

                //Add DnD container to main Conditions container
                conditionsBoundaryPanel.add( conditionsPanel );
                patternPanel.add( conditionsBoundaryPanel );
View Full Code Here

        //Wire-up DnD for Actions. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel actionsBoundaryPanel = new AbsolutePanel();
        PickupDragController actionsDragController = new PickupDragController( actionsBoundaryPanel,
                                                                               false );
        actionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController actionsDropController = new VerticalPanelDropController( actionsPanel );
        actionsDragController.registerDropController( actionsDropController );

        //Add DnD container to main Conditions container
        actionsBoundaryPanel.add( actionsPanel );
        this.actionsConfigWidget.add( actionsBoundaryPanel );
View Full Code Here

        //Wire-up DnD for Patterns. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel patternsBoundaryPanel = new AbsolutePanel();
        PickupDragController patternsDragController = new PickupDragController( patternsBoundaryPanel,
                                                                                false );
        patternsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController widgetDropController = new VerticalPanelDropController( patternsPanel );
        patternsDragController.registerDropController( widgetDropController );

        //Add DnD container to main Conditions container
        conditionsConfigWidget.add( patternsBoundaryPanel );
        patternsBoundaryPanel.add( patternsPanel );

        //Add a DragHandler to handle the actions resulting from the drag operation
        patternsDragController.addDragHandler( new PatternDragHandler( patternsPanel,
                                                                       model,
                                                                       dtable ) );

        List<CompositeColumn<? extends BaseColumn>> columns = model.getConditions();
        boolean arePatternsDraggable = columns.size() > 1 && !isReadOnly;
        for ( CompositeColumn<?> column : columns ) {
            if ( column instanceof Pattern52 ) {
                Pattern52 p = (Pattern52) column;
                VerticalPanel patternPanel = new VerticalPanel();
                VerticalPanel conditionsPanel = new VerticalPanel();
                HorizontalPanel patternHeaderPanel = new HorizontalPanel();
                patternHeaderPanel.setStylePrimaryName( GuidedDecisionTableResources.INSTANCE.css().patternSectionHeader() );
                Label patternLabel = makePatternLabel( p );
                patternHeaderPanel.add( patternLabel );
                patternPanel.add( patternHeaderPanel );
                patternsPanel.add( patternPanel );

                //Wire-up DnD for Conditions. All DnD related widgets must be contained in the AbsolutePanel
                AbsolutePanel conditionsBoundaryPanel = new AbsolutePanel();
                PickupDragController conditionsDragController = new PickupDragController( conditionsBoundaryPanel,
                                                                                          false );
                conditionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
                VerticalPanelDropController conditionsDropController = new VerticalPanelDropController( conditionsPanel );
                conditionsDragController.registerDropController( conditionsDropController );

                //Add DnD container to main Conditions container
                conditionsBoundaryPanel.add( conditionsPanel );
                patternPanel.add( conditionsBoundaryPanel );
View Full Code Here

        //Wire-up DnD for Actions. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel actionsBoundaryPanel = new AbsolutePanel();
        PickupDragController actionsDragController = new PickupDragController( actionsBoundaryPanel,
                                                                               false );
        actionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController actionsDropController = new VerticalPanelDropController( actionsPanel );
        actionsDragController.registerDropController( actionsDropController );

        //Add DnD container to main Conditions container
        actionsBoundaryPanel.add( actionsPanel );
        this.actionsConfigWidget.add( actionsBoundaryPanel );
View Full Code Here

        //Wire-up DnD for Patterns. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel patternsBoundaryPanel = new AbsolutePanel();
        PickupDragController patternsDragController = new PickupDragController( patternsBoundaryPanel,
                                                                                false );
        patternsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController widgetDropController = new VerticalPanelDropController( patternsPanel );
        patternsDragController.registerDropController( widgetDropController );

        //Add DnD container to main Conditions container
        conditionsConfigWidget.add( patternsBoundaryPanel );
        patternsBoundaryPanel.add( patternsPanel );

        //Add a DragHandler to handle the actions resulting from the drag operation
        patternsDragController.addDragHandler( new PatternDragHandler( patternsPanel,
                                                                       guidedDecisionTable,
                                                                       dtable ) );

        List<CompositeColumn< ? >> columns = guidedDecisionTable.getConditions();
        boolean arePatternsDraggable = columns.size() > 1 && !isReadOnly;
        for ( CompositeColumn< ? > column : columns ) {
            if ( column instanceof Pattern52 ) {
                Pattern52 p = (Pattern52) column;
                VerticalPanel patternPanel = new VerticalPanel();
                VerticalPanel conditionsPanel = new VerticalPanel();
                HorizontalPanel patternHeaderPanel = new HorizontalPanel();
                patternHeaderPanel.setStylePrimaryName( DecisionTableResources.INSTANCE.style().patternSectionHeader() );
                Label patternLabel = makePatternLabel( p );
                patternHeaderPanel.add( patternLabel );
                patternPanel.add( patternHeaderPanel );
                patternsPanel.add( patternPanel );

                //Wire-up DnD for Conditions. All DnD related widgets must be contained in the AbsolutePanel
                AbsolutePanel conditionsBoundaryPanel = new AbsolutePanel();
                PickupDragController conditionsDragController = new PickupDragController( conditionsBoundaryPanel,
                                                                                          false );
                conditionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
                VerticalPanelDropController conditionsDropController = new VerticalPanelDropController( conditionsPanel );
                conditionsDragController.registerDropController( conditionsDropController );

                //Add DnD container to main Conditions container
                conditionsBoundaryPanel.add( conditionsPanel );
                patternPanel.add( conditionsBoundaryPanel );
View Full Code Here

        //Wire-up DnD for Actions. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel actionsBoundaryPanel = new AbsolutePanel();
        PickupDragController actionsDragController = new PickupDragController( actionsBoundaryPanel,
                                                                               false );
        actionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController actionsDropController = new VerticalPanelDropController( actionsPanel );
        actionsDragController.registerDropController( actionsDropController );

        //Add DnD container to main Conditions container
        actionsBoundaryPanel.add( actionsPanel );
        this.actionsConfigWidget.add( actionsBoundaryPanel );
View Full Code Here

        //Wire-up DnD for Patterns. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel patternsBoundaryPanel = new AbsolutePanel();
        PickupDragController patternsDragController = new PickupDragController( patternsBoundaryPanel,
                                                                                false );
        patternsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController widgetDropController = new VerticalPanelDropController( patternsPanel );
        patternsDragController.registerDropController( widgetDropController );

        //Add DnD container to main Conditions container
        conditionsConfigWidget.add( patternsBoundaryPanel );
        patternsBoundaryPanel.add( patternsPanel );

        //Add a DragHandler to handle the actions resulting from the drag operation
        patternsDragController.addDragHandler( new PatternDragHandler( patternsPanel,
                                                                       model,
                                                                       dtable ) );

        List<CompositeColumn<? extends BaseColumn>> columns = model.getConditions();
        boolean arePatternsDraggable = columns.size() > 1 && !isReadOnly;
        for ( CompositeColumn<?> column : columns ) {
            if ( column instanceof Pattern52 ) {
                Pattern52 p = (Pattern52) column;
                VerticalPanel patternPanel = new VerticalPanel();
                VerticalPanel conditionsPanel = new VerticalPanel();
                HorizontalPanel patternHeaderPanel = new HorizontalPanel();
                patternHeaderPanel.setStylePrimaryName( GuidedDecisionTableResources.INSTANCE.css().patternSectionHeader() );
                Label patternLabel = makePatternLabel( p );
                patternHeaderPanel.add( patternLabel );
                patternPanel.add( patternHeaderPanel );
                patternsPanel.add( patternPanel );

                //Wire-up DnD for Conditions. All DnD related widgets must be contained in the AbsolutePanel
                AbsolutePanel conditionsBoundaryPanel = new AbsolutePanel();
                PickupDragController conditionsDragController = new PickupDragController( conditionsBoundaryPanel,
                                                                                          false );
                conditionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
                VerticalPanelDropController conditionsDropController = new VerticalPanelDropController( conditionsPanel );
                conditionsDragController.registerDropController( conditionsDropController );

                //Add DnD container to main Conditions container
                conditionsBoundaryPanel.add( conditionsPanel );
                patternPanel.add( conditionsBoundaryPanel );
View Full Code Here

        //Wire-up DnD for Actions. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel actionsBoundaryPanel = new AbsolutePanel();
        PickupDragController actionsDragController = new PickupDragController( actionsBoundaryPanel,
                                                                               false );
        actionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController actionsDropController = new VerticalPanelDropController( actionsPanel );
        actionsDragController.registerDropController( actionsDropController );

        //Add DnD container to main Conditions container
        actionsBoundaryPanel.add( actionsPanel );
        this.actionsConfigWidget.add( actionsBoundaryPanel );
View Full Code Here

        //Wire-up DnD for Patterns. All DnD related widgets must be contained in the AbsolutePanel
        AbsolutePanel patternsBoundaryPanel = new AbsolutePanel();
        PickupDragController patternsDragController = new PickupDragController( patternsBoundaryPanel,
                                                                                false );
        patternsDragController.setBehaviorConstrainedToBoundaryPanel( false );
        VerticalPanelDropController widgetDropController = new VerticalPanelDropController( patternsPanel );
        patternsDragController.registerDropController( widgetDropController );

        //Add DnD container to main Conditions container
        conditionsConfigWidget.add( patternsBoundaryPanel );
        patternsBoundaryPanel.add( patternsPanel );

        //Add a DragHandler to handle the actions resulting from the drag operation
        patternsDragController.addDragHandler( new PatternDragHandler( patternsPanel,
                                                                       model,
                                                                       dtable ) );

        List<CompositeColumn<? extends BaseColumn>> columns = model.getConditions();
        boolean arePatternsDraggable = columns.size() > 1 && !isReadOnly;
        for ( CompositeColumn<?> column : columns ) {
            if ( column instanceof Pattern52 ) {
                Pattern52 p = (Pattern52) column;
                VerticalPanel patternPanel = new VerticalPanel();
                VerticalPanel conditionsPanel = new VerticalPanel();
                HorizontalPanel patternHeaderPanel = new HorizontalPanel();
                patternHeaderPanel.setStylePrimaryName( GuidedDecisionTableResources.INSTANCE.css().patternSectionHeader() );
                Label patternLabel = makePatternLabel( p );
                patternHeaderPanel.add( patternLabel );
                patternPanel.add( patternHeaderPanel );
                patternsPanel.add( patternPanel );

                //Wire-up DnD for Conditions. All DnD related widgets must be contained in the AbsolutePanel
                AbsolutePanel conditionsBoundaryPanel = new AbsolutePanel();
                PickupDragController conditionsDragController = new PickupDragController( conditionsBoundaryPanel,
                                                                                          false );
                conditionsDragController.setBehaviorConstrainedToBoundaryPanel( false );
                VerticalPanelDropController conditionsDropController = new VerticalPanelDropController( conditionsPanel );
                conditionsDragController.registerDropController( conditionsDropController );

                //Add DnD container to main Conditions container
                conditionsBoundaryPanel.add( conditionsPanel );
                patternPanel.add( conditionsBoundaryPanel );
View Full Code Here

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