Package cnam.nsy208.sudoku.bluetooth

Examples of cnam.nsy208.sudoku.bluetooth.BtClient


        _timerTop = null;

        _clientServerMode = TYPE_CLIENT;
        _typeGameMode = MODE_SOLO;

        _clientServerView = new ClientServerView(_display, this);
        _typeGameView = new TypeGameView(_display, this);
        _DifficultyView = new DifficultyView(_display, this);
        _sudokuView = new SudokuView(_display, _grid, this);
        _waitView = new WaitView(_display, this);
        _logView = new LogView(_display, this);
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        _clientServerMode = TYPE_CLIENT;
        _typeGameMode = MODE_SOLO;

        _clientServerView = new ClientServerView(_display, this);
        _typeGameView = new TypeGameView(_display, this);
        _DifficultyView = new DifficultyView(_display, this);
        _sudokuView = new SudokuView(_display, _grid, this);
        _waitView = new WaitView(_display, this);
        _logView = new LogView(_display, this);

        _clientServerView.setParentAndChild(_clientServerView, _typeGameView);
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        _clientServerView = new ClientServerView(_display, this);
        _typeGameView = new TypeGameView(_display, this);
        _DifficultyView = new DifficultyView(_display, this);
        _sudokuView = new SudokuView(_display, _grid, this);
        _waitView = new WaitView(_display, this);
        _logView = new LogView(_display, this);

        _clientServerView.setParentAndChild(_clientServerView, _typeGameView);
        _typeGameView.setParentAndChild(_clientServerView, _DifficultyView);
        _DifficultyView.setParentAndChild(_typeGameView, _sudokuView);
        _sudokuView.setParentAndChild(_DifficultyView, _sudokuView);
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        _typeGameMode = MODE_SOLO;

        _clientServerView = new ClientServerView(_display, this);
        _typeGameView = new TypeGameView(_display, this);
        _DifficultyView = new DifficultyView(_display, this);
        _sudokuView = new SudokuView(_display, _grid, this);
        _waitView = new WaitView(_display, this);
        _logView = new LogView(_display, this);

        _clientServerView.setParentAndChild(_clientServerView, _typeGameView);
        _typeGameView.setParentAndChild(_clientServerView, _DifficultyView);
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        _clientServerMode = TYPE_CLIENT;
        _typeGameMode = MODE_SOLO;

        _clientServerView = new ClientServerView(_display, this);
        _typeGameView = new TypeGameView(_display, this);
        _DifficultyView = new DifficultyView(_display, this);
        _sudokuView = new SudokuView(_display, _grid, this);
        _waitView = new WaitView(_display, this);
        _logView = new LogView(_display, this);
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        _clientServerView = new ClientServerView(_display, this);
        _typeGameView = new TypeGameView(_display, this);
        _DifficultyView = new DifficultyView(_display, this);
        _sudokuView = new SudokuView(_display, _grid, this);
        _waitView = new WaitView(_display, this);
        _logView = new LogView(_display, this);

        _clientServerView.setParentAndChild(_clientServerView, _typeGameView);
        _typeGameView.setParentAndChild(_clientServerView, _DifficultyView);
        _DifficultyView.setParentAndChild(_typeGameView, _sudokuView);
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