return;
}
EntityRef entity = localPlayer.getCharacterEntity();
CharacterMovementComponent characterMovementComponent = entity.getComponent(CharacterMovementComponent.class);
CharacterComponent characterComp = entity.getComponent(CharacterComponent.class);
LocationComponent location = entity.getComponent(LocationComponent.class);
processInput(entity, characterComp, characterMovementComponent);
updateCamera(characterComp, characterMovementComponent, characterComp, location);