Examples of card


Examples of com.kanner.domain.Card

   * @param card
   * @return
   */
  public Card create(Card card, PersistenceManager pm) {
   
    Card createdCard = null;
     
    createdCard = pm.makePersistent(card);
   
    // This is an odd thing to do...
    // Necessary thought, as far as I can tell
    createdCard.setId(createdCard.getId());
   
    createdCard = pm.makePersistent(createdCard);
   
    return createdCard;
  }
View Full Code Here

Examples of com.lgx8.gateway.entities.Card

*
*/
public class CardDao extends BaseDao implements ICardDao {

  public Card createCard() {
    Card card = new Card();
    card.setId(getNewCardId());
    getHibernateTemplate().persist(card);
    return card;
  }
View Full Code Here

Examples of com.luxoft.dnepr.courses.unit3.model.Card

    @Test
    public void testCostOf() {
        List<Card> cards = new ArrayList<Card>(Arrays.asList(
                //He may play the jack of diamonds
                new Card(Rank.RANK_JACK, Suit.DIAMONDS),
                //He may lay the queen of spades
                new Card(Rank.RANK_QUEEN, Suit.SPADES),
                //He may conceal a king in his hand
                //While the memory of it fades
                new Card(Rank.RANK_KING, Suit.CLUBS)
        ));
        assertEquals(30, Deck.costOf(cards));
        cards.add(new Card(Rank.RANK_6, Suit.DIAMONDS));
        assertEquals(36, Deck.costOf(cards));
    }
View Full Code Here

Examples of com.mbelsky.model.Card

    final StringBuilder stringBuilder = new StringBuilder( player.getName());
    stringBuilder.append( " cards: ");

    if ( player == dealer ) {
      for (int i = 0; i < cards.size(); i++ ) {
        final Card card = cards.get( i);
        if ( 1 == i && !dealer.isSecondCardShowed() ) {
          stringBuilder.append( "Unknown card");
          break;
        } else {
          stringBuilder.append( card)
View Full Code Here

Examples of com.poker.analyst.element.Card

    }
  @Override
  public List<CardValue> getCardValues(Hand hand) {
    List<CardValue> listCardValues = null;
    CardValue cardValue;
    Card plCard;
    Card cardFromList;
     
    List<Card> listCardComb = getCombinationList();
    CardFace cface = getMinValue();
    for (int i = 0; i< listCardComb.size(); i++){
      cardFromList = listCardComb.get(i);
      for (int q = 0; q<2 ; q++){
        plCard = hand.getHandCards()[q];
        if (cardFromList.equals(plCard)){
          if (listCardValues == null) listCardValues = new ArrayList<CardValue>();
          cardValue = new CardValue();
          cardValue.setCard(plCard);
          cardValue.setCardPosition(i);
          cardValue.setCardRange(CardRangeInComb.TOP);
View Full Code Here

Examples of com.poker.shared.Card

        ArrayList<Card> player2Cards = new ArrayList<Card>();
        for (int i = 4; i < 9;) {
          Suit suit = Enum.valueOf(Suit.class, tokens[i]);

          Rank rank = Enum.valueOf(Rank.class, tokens[i + 1]);
          Card card = new Card(suit, rank);
          dealerCards.add(card);
          i += 2;
        }
        state.setDealerCards(dealerCards);
        for (int i = 10; i < 15;) {
          Suit suit = Enum.valueOf(Suit.class, tokens[i]);
          Rank rank = Enum.valueOf(Rank.class, tokens[i + 1]);
          Card card = new Card(suit, rank);
          player1Cards.add(card);
          i += 2;
        }
        state.setPlayerCards(0, player1Cards);
        for (int i = 16; i < 21;) {
          Suit suit = Enum.valueOf(Suit.class, tokens[i]);
          Rank rank = Enum.valueOf(Rank.class, tokens[i + 1]);
          Card card = new Card(suit, rank);
          player2Cards.add(card);
          i += 2;
        }
        state.setPlayerCards(1, player2Cards);
        state.clearDesk();
View Full Code Here

Examples of com.poker.shared.Card

        ArrayList<Card> player2Cards = new ArrayList<Card>();
        for (int i = 4; i < 9;) {
          Suit suit = Enum.valueOf(Suit.class, tokens[i]);

          Rank rank = Enum.valueOf(Rank.class, tokens[i + 1]);
          Card card = new Card(suit, rank);
          dealerCards.add(card);
          i += 2;
        }
        state.setDealerCards(dealerCards);
        for (int i = 10; i < 15;) {
          Suit suit = Enum.valueOf(Suit.class, tokens[i]);
          Rank rank = Enum.valueOf(Rank.class, tokens[i + 1]);
          Card card = new Card(suit, rank);
          player1Cards.add(card);
          i += 2;
        }
        state.setPlayerCards(0, player1Cards);
        for (int i = 16; i < 21;) {
          Suit suit = Enum.valueOf(Suit.class, tokens[i]);
          Rank rank = Enum.valueOf(Rank.class, tokens[i + 1]);
          Card card = new Card(suit, rank);
          player2Cards.add(card);
          i += 2;
        }
        state.setPlayerCards(1, player2Cards);
        state.clearDesk();
View Full Code Here

Examples of com.poker.shared.Card

 
  @Test
  public void testPlayerCardsWithStraigtFlush(){
    state.initialize();
    ArrayList<Card> player=new ArrayList<Card>();
    Card card1=new Card(Suit.CLUBS,Rank.TWO);
    Card card2=new Card(Suit.CLUBS,Rank.THREE);
    Card card3=new Card(Suit.CLUBS,Rank.FOUR);
    player.add(card1);
    player.add(card2);
    player.add(card3);
    state.setPlayerCards(0,player);
    State.HAND expectedHandtype=State.HAND.straightflush;
View Full Code Here

Examples of com.poker.shared.Card

 
  @Test
  public void testPlayerCardsWithStraight(){
    state.initialize();
    ArrayList<Card> player=new ArrayList<Card>();
    Card card1=new Card(Suit.CLUBS,Rank.TWO);
    Card card2=new Card(Suit.DIAMONDS,Rank.THREE);
    Card card3=new Card(Suit.SPADES,Rank.FOUR);
    player.add(card1);
    player.add(card2);
    player.add(card3);
    state.setPlayerCards(1,player);
    State.HAND expectedHandtype=State.HAND.straight;
View Full Code Here

Examples of com.poker.shared.Card

 
  @Test
  public void testDealerCardsWithFlush(){
    state.initialize();
    ArrayList<Card> dealer=new ArrayList<Card>();
    Card card1=new Card(Suit.CLUBS,Rank.TWO);
    Card card2=new Card(Suit.CLUBS,Rank.KING);
    Card card3=new Card(Suit.CLUBS,Rank.TEN);
    dealer.add(card1);
      dealer.add(card2);
    dealer.add(card3);
    state.setDealerCards(dealer);
    State.HAND expectedHandtype=State.HAND.flush;
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.