// Entity. Look to see if any modifiers are present on the event, and
// if so, then ignore the event.
if (event instanceof MouseButtonEvent3D) {
// If the event is not pressed and not for button 3 then ignore
MouseButtonEvent3D mbe = (MouseButtonEvent3D) event;
ButtonId button = mbe.getButton();
if (mbe.isPressed() == false || button != ButtonId.BUTTON3) {
return false;
}
// Check to see if there are any modifiers present. If so, then