MultiblockTurbine.inductorBaseDragCoefficient *= turbineCoilDragMultiplier;
BRConfig.CONFIGURATION.save();
if(enableWorldGen) {
worldGenerator = new BRWorldGenerator();
GameRegistry.registerWorldGenerator(worldGenerator, 0);
}
// Patch up vanilla being stupid - most mods already do this, so it's usually a no-op
if(!ItemHelper.oreNameExists("ingotIron")) {