final SpatialController<BMText> fontChanger = createFontChanger();
final SpatialController<Node> nodeMover = createNodeMover();
textMoveNode.addController(nodeMover);
final BMFont font = BMFontLoader.defaultFont();
final String initialString = font.getStyleName() + "\nThe Quick Brown Fox...";
final double fontScale = 1.0;
if (true) {
final BMText text = new BMText("textSpatial1", initialString, font, BMText.Align.SouthWest,
BMText.Justify.Right);
text.setFontScale(fontScale);