Examples of BlowFishKey


Examples of com.l2jfrozen.gameserver.network.gameserverpackets.BlowFishKey

               
                _log.warning("Troubles while init the public key send by login");
                break;
              }
              //send the blowfish key through the rsa encryption
              BlowFishKey bfk = new BlowFishKey(_blowfishKey, _publicKey);
              sendPacket(bfk);
              if(Config.DEBUG)
              {
                _log.info("Sent new blowfish key");
              }
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Examples of com.l2jfrozen.loginserver.network.gameserverpackets.BlowFishKey

  private void onReceiveBlowfishKey(byte[] data)
  {
    /*if (_blowfish == null)
    {*/
    BlowFishKey bfk = new BlowFishKey(data, _privateKey);
    _blowfishKey = bfk.getKey();
    _blowfish = new NewCrypt(_blowfishKey);

    if(Config.DEBUG)
    {
      _log.info("New BlowFish key received, Blowfih Engine initialized:");
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Examples of l2p.gameserver.loginservercon.gspackets.BlowFishKey

    }
    synchronized(sendPacketQueue)
    {
      crypt = data == null ? ConnectionCryptDummy.instance : new NewCrypt(data);
      sendPacketQueue.addFirst(new Auth());
      sendPacketQueue.addFirst(new BlowFishKey(data, this));
    }
    if(Config.DEBUG_GS_LS)
    {
      log.info("GS Debug: Crypt initialized, packets added to sendQueue");
    }
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Examples of l2p.loginserver.gameservercon.gspackets.BlowFishKey

        return null;
      }
      switch(packetType)
      {
        case 0x00:
          new BlowFishKey(data, gameserver).run();
          break;
        case 0x01:
          new AuthRequest(data, gameserver).run();
          break;
        case 0x02:
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Examples of net.sf.l2j.gameserver.gameserverpackets.BlowFishKey

            {
              _log.warning("Troubles while init the public key send by login");
              break;
            }
            //send the blowfish key through the rsa encryption
            BlowFishKey bfk = new BlowFishKey(_blowfishKey,_publicKey);
            sendPacket(bfk);
            if (Config.DEBUG)_log.info("Sent new blowfish key");
            //now, only accept paket with the new encryption
            _blowfish = new NewCrypt(_blowfishKey);
            if (Config.DEBUG)_log.info("Changed blowfish key");
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Examples of net.sf.l2j.loginserver.gameserverpackets.BlowFishKey

  private void onReceiveBlowfishKey(byte[] data)
  {
    /*if (_blowfish == null)
    {*/
    BlowFishKey bfk = new BlowFishKey(data,_privateKey);
    _blowfishKey = bfk.getKey();
    _blowfish = new NewCrypt(_blowfishKey);
    if (Config.DEBUG)
    {
      _log.info("New BlowFish key received, Blowfih Engine initialized:");
    }
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