}
@Override
public boolean renderInWorld(AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
{
TileChest sp = imb.getTileEntity( world, x, y, z );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
ForgeDirection up = sp.getUp();
ForgeDirection forward = sp.getForward();
ForgeDirection west = Platform.crossProduct( forward, up );
preRenderInWorld( imb, world, x, y, z, renderer );
int stat = sp.getCellStatus( 0 );
boolean result = renderer.renderStandardBlock( imb, x, y, z );
selectFace( renderer, west, up, forward, 5, 16 - 5, 9, 12 );
int offsetU = -4;
int offsetV = 8;
if ( stat == 0 )
offsetV = 3;
int b = world.getLightBrightnessForSkyBlocks( x + forward.offsetX, y + forward.offsetY, z + forward.offsetZ, 0 );
Tessellator.instance.setBrightness( b );
Tessellator.instance.setColorOpaque_I( 0xffffff );
FlippableIcon flippableIcon = new FlippableIcon( new OffsetIcon( ExtraBlockTextures.MEStorageCellTextures.getIcon(), offsetU, offsetV ) );
if ( forward == ForgeDirection.EAST && (up == ForgeDirection.NORTH || up == ForgeDirection.SOUTH) )
flippableIcon.setFlip( true, false );
else if ( forward == ForgeDirection.NORTH && up == ForgeDirection.EAST )
flippableIcon.setFlip( false, true );
else if ( forward == ForgeDirection.NORTH && up == ForgeDirection.WEST )
flippableIcon.setFlip( true, false );
else if ( forward == ForgeDirection.DOWN && up == ForgeDirection.EAST )
flippableIcon.setFlip( false, true );
else if ( forward == ForgeDirection.DOWN )
flippableIcon.setFlip( true, false );
/*
* 1.7.2
*
* else if ( forward == ForgeDirection.EAST && up == ForgeDirection.UP ) flippableIcon.setFlip( true, false ); else if (
* forward == ForgeDirection.NORTH && up == ForgeDirection.UP ) flippableIcon.setFlip( true, false );
*/
renderFace( x, y, z, imb, flippableIcon, renderer, forward );
if ( stat != 0 )
{
b = 0;
if ( sp.isPowered() )
{
b = 15 << 20 | 15 << 4;
}
Tessellator.instance.setBrightness( b );
if ( stat == 1 )
Tessellator.instance.setColorOpaque_I( 0x00ff00 );
if ( stat == 2 )
Tessellator.instance.setColorOpaque_I( 0xffaa00 );
if ( stat == 3 )
Tessellator.instance.setColorOpaque_I( 0xff0000 );
selectFace( renderer, west, up, forward, 9, 10, 11, 12 );
renderFace( x, y, z, imb, ExtraBlockTextures.White.getIcon(), renderer, forward );
}
b = world.getLightBrightnessForSkyBlocks( x + up.offsetX, y + up.offsetY, z + up.offsetZ, 0 );
if ( sp.isPowered() )
{
b = 15 << 20 | 15 << 4;
}
Tessellator.instance.setBrightness( b );
Tessellator.instance.setColorOpaque_I( 0xffffff );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
ICellHandler ch = AEApi.instance().registries().cell().getHandler( sp.getStorageType() );
Tessellator.instance.setColorOpaque_I( sp.getColor().whiteVariant );
IIcon ico = ch == null ? null : ch.getTopTexture_Light();
renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
if ( ico != null )
{
Tessellator.instance.setColorOpaque_I( sp.getColor().mediumVariant );
ico = ch == null ? null : ch.getTopTexture_Medium();
renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
Tessellator.instance.setColorOpaque_I( sp.getColor().blackVariant );
ico = ch == null ? null : ch.getTopTexture_Dark();
renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
}
renderer.overrideBlockTexture = null;