mac64.headerDirs = new String[] { "glfw-3.0/include", "glfw-3.0/src", "gl-headers/", "al-headers"};
mac64.libraries = "-framework Cocoa -framework OpenGL -framework IOKit -lpthread";
mac64.cppExcludes = new String[] { "**/*AL*.cpp" };
BuildConfig config = new BuildConfig("jglfw");
new AntScriptGenerator().generate(config, win32home, win32, win64 /*, linux32 */, linux64, mac32, mac64);
// BuildExecutor.executeAnt("jni/build-windows32home.xml", "-v -Dhas-compiler=true clean");
// BuildExecutor.executeAnt("jni/build-windows32home.xml", "-v -Dhas-compiler=true");
// BuildExecutor.executeAnt("jni/build-linux32.xml", "-v -Dhas-compiler=true clean");
// BuildExecutor.executeAnt("jni/build-linux32.xml", "-v -Dhas-compiler=true");
// BuildExecutor.executeAnt("jni/build-linux64.xml", "-v -Dhas-compiler=true clean");