Examples of AdminEffects

  • lineage2.gameserver.handler.admincommands.impl.AdminEffects
    @author Mobius @version $Revision: 1.0 $
  • net.sf.l2j.gameserver.handler.admincommandhandlers.AdminEffects
    This class handles following admin commands:
  • invis/invisible/vis/visible = makes yourself invisible or visible
  • earthquake = causes an earthquake of a given intensity and duration around you
  • bighead/shrinkhead = changes head size
  • gmspeed = temporary Super Haste effect.
  • para/unpara = paralyze/remove paralysis from target
  • para_all/unpara_all = same as para/unpara, affects the whole world.
  • polyself/unpolyself = makes you look as a specified mob.
  • changename = temporary change name
  • clearteams/setteam_close/setteam = team related commands
  • social = forces an L2Character instance to broadcast social action packets.
  • effect = forces an L2Character instance to broadcast MSU packets.
  • abnormal = force changes over an L2Character instance's abnormal state.
  • play_sound/play_sounds = Music broadcasting related commands
  • atmosphere = sky change related commands.

  • Examples of com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminEffects

        registerAdminCommandHandler(new AdminSiege());
        registerAdminCommandHandler(new AdminFortSiege());
        registerAdminCommandHandler(new AdminPetition());
        registerAdminCommandHandler(new AdminPForge());
        registerAdminCommandHandler(new AdminBBS());
        registerAdminCommandHandler(new AdminEffects());
        registerAdminCommandHandler(new AdminDoorControl());
        registerAdminCommandHandler(new AdminTest());
        registerAdminCommandHandler(new AdminEnchant());
        registerAdminCommandHandler(new AdminMassRecall());
        registerAdminCommandHandler(new AdminMassControl());
    View Full Code Here

    Examples of lineage2.gameserver.handler.admincommands.impl.AdminEffects

        registerAdminCommandHandler(new AdminCursedWeapons());
        registerAdminCommandHandler(new AdminDelete());
        registerAdminCommandHandler(new AdminDisconnect());
        registerAdminCommandHandler(new AdminDoorControl());
        registerAdminCommandHandler(new AdminEditChar());
        registerAdminCommandHandler(new AdminEffects());
        registerAdminCommandHandler(new AdminEnchant());
        registerAdminCommandHandler(new AdminEvents());
        registerAdminCommandHandler(new AdminGeodata());
        registerAdminCommandHandler(new AdminGm());
        registerAdminCommandHandler(new AdminGmChat());
    View Full Code Here

    Examples of net.sf.l2j.gameserver.handler.admincommandhandlers.AdminEffects

            _adminCommandHandler.registerAdminCommandHandler(new AdminSiege());
            _adminCommandHandler.registerAdminCommandHandler(new AdminPathNode());
            _adminCommandHandler.registerAdminCommandHandler(new AdminPetition());
            _adminCommandHandler.registerAdminCommandHandler(new AdminPForge());
            _adminCommandHandler.registerAdminCommandHandler(new AdminBBS());
            _adminCommandHandler.registerAdminCommandHandler(new AdminEffects());
            _adminCommandHandler.registerAdminCommandHandler(new AdminDoorControl());
            _adminCommandHandler.registerAdminCommandHandler(new AdminTest());
            _adminCommandHandler.registerAdminCommandHandler(new AdminEnchant());
            _adminCommandHandler.registerAdminCommandHandler(new AdminMobGroup());
            _adminCommandHandler.registerAdminCommandHandler(new AdminRes());
    View Full Code Here
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