Examples of AddPlusOneCountersAttachedEffect


Examples of mage.abilities.effects.common.AddPlusOneCountersAttachedEffect

}

class PrimalCocoonAbility1 extends TriggeredAbilityImpl<PrimalCocoonAbility1> {

  public PrimalCocoonAbility1() {
    super(Zone.BATTLEFIELD, new AddPlusOneCountersAttachedEffect(1));
  }
View Full Code Here

Examples of mage.abilities.effects.common.counter.AddPlusOneCountersAttachedEffect

        // {2}: Equipped creature gains hexproof until end of turn.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HexproofAbility.getInstance(), AttachmentType.EQUIPMENT, Duration.EndOfTurn), new GenericManaCost(2)));

        // At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.
        TriggeredAbility triggeredAbility = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new AddPlusOneCountersAttachedEffect(1), TargetController.YOU, false);
        ConditionalTriggeredAbility ability2 = new ConditionalTriggeredAbility(triggeredAbility, new EquippedMatchesFilterCondition(filter), "At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.");
        this.addAbility(ability2);

        // Equip {1}
        this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
View Full Code Here

Examples of mage.abilities.effects.common.counter.AddPlusOneCountersAttachedEffect

        // Equipped creature has haste.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance(), AttachmentType.EQUIPMENT)));
       
        // At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
        TriggeredAbility triggeredAbility = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new AddPlusOneCountersAttachedEffect(1), TargetController.YOU, false);
        ConditionalTriggeredAbility ability = new ConditionalTriggeredAbility(triggeredAbility, new EquippedMatchesFilterCondition(filter), "At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red");
        this.addAbility(ability);
       
        // Equip {1}
        this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
View Full Code Here

Examples of mage.abilities.effects.common.counter.AddPlusOneCountersAttachedEffect

        // {2}: Regenerate equipped creature.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateAttachedEffect(AttachmentType.EQUIPMENT), new GenericManaCost(2)));
       
        // At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.
        TriggeredAbility triggeredAbility = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new AddPlusOneCountersAttachedEffect(1), TargetController.YOU, false);
        ConditionalTriggeredAbility ability = new ConditionalTriggeredAbility(triggeredAbility, new EquippedMatchesFilterCondition(filter), "At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black");
        this.addAbility(ability);
       
        // Equip {1}
        this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
View Full Code Here

Examples of mage.abilities.effects.common.counter.AddPlusOneCountersAttachedEffect

        // Equipped creature has trample.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.EQUIPMENT)));
       
        // At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.
        TriggeredAbility triggeredAbility = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new AddPlusOneCountersAttachedEffect(1), TargetController.YOU, false);
        ConditionalTriggeredAbility ability = new ConditionalTriggeredAbility(triggeredAbility, new EquippedMatchesFilterCondition(filter), "At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green");
        this.addAbility(ability);
       
        // Equip {1}
        this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
View Full Code Here

Examples of mage.abilities.effects.common.counter.AddPlusOneCountersAttachedEffect

        // Equipped creature has vigilance.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.EQUIPMENT)));
       
        // At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
        TriggeredAbility triggeredAbility = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new AddPlusOneCountersAttachedEffect(1), TargetController.YOU, false);
        ConditionalTriggeredAbility ability = new ConditionalTriggeredAbility(triggeredAbility, new EquippedMatchesFilterCondition(filter), "At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white");
        this.addAbility(ability);
       
        // Equip {1}
        this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
View Full Code Here

Examples of mage.abilities.effects.common.counter.AddPlusOneCountersAttachedEffect

}

class PrimalCocoonAbility1 extends TriggeredAbilityImpl {

    public PrimalCocoonAbility1() {
        super(Zone.BATTLEFIELD, new AddPlusOneCountersAttachedEffect(1));
    }
View Full Code Here

Examples of mage.abilities.effects.common.counter.AddPlusOneCountersAttachedEffect

        this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);

        // At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
        this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new AddPlusOneCountersAttachedEffect(1), TargetController.YOU, false));
    }
View Full Code Here

Examples of mage.abilities.effects.common.counter.AddPlusOneCountersAttachedEffect

        // Enchanted creature can't attack or block, and its activated abilities can't be activated.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBlockAttackActivateAttachedEffect()));

        // {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.
        ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddPlusOneCountersAttachedEffect(2), new ManaCostsImpl("{1}{G}{U}"));
        ability.addCost(new ReturnToHandSourceCost());
        this.addAbility(ability);

    }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.